Driver Version - 23.30.13.01-231128a-398226C-AMD-Software-Adrenalin-Edition
AMD Windows Driver Version - 31.0.23013.1023
Direct3D API Version - 12.2
Vulkan™ API Version - 1.3.264
OpenCL™ API Version - 2.0
OpenGL® API Version - 4.6
Direct3D® Driver Version - 9.14.10.01526
Vulkan™ Driver Version - 2.0.283
OpenCL® Driver Version - 31.0.23013.1023
OpenGL® Driver Version - 23.11.230906_ab0988b
2D Driver Version - 8.1.1.1634
UI Version - 2023.1128.1811.2005
AMD Audio Driver Version - 10.0.1.30
It has HAGS support. Still no AFMF, no AntiLag+, and no 90/120 fps for ReLive.
those features only on 7000 Series look like AMD start abandoning 6000 series already LOL
if hags doesn't bring benefits on RDNA1/2, than there is no reason to support it. Even on RDNA3 the gain is arguable.
would love to see more dx11 heavy games optimisations instead about drawcalls.
Overwatch 2 shader cache validation on runs after the first one (when waiting for shader compile to finish on first run) is still crappy and ruins performance for some time.
2nd run after a few seconds:
2nd run after 2 minutes:
Doesn't happen with Nvidia D3D11 or DXVK/Linux. Someone Vanguard wanna report?
if hags doesn't bring benefits on RDNA1/2, than there is no reason to support it. Even on RDNA3 the gain is arguable.
would love to see more dx11 heavy games optimisations instead about drawcalls.
to me i would love those option even are Useless to show AMD support
Did they really fix the high idle power on dual monitors or they put that in the fixed issues just to look good ?
i just installed and the issue is back with dual monitor, RX5600XT
only way i found to fix was change to 8 bit, but the animations on windows 11 start to sluggish
in 23.11.1 i can use 10bit and smooth animation in win11
Driver Version - 23.30.13.01-231128a-398226C-AMD-Software-Adrenalin-Edition
AMD Windows Driver Version - 31.0.23013.1023
Direct3D API Version - 12.2
Vulkan™ API Version - 1.3.264
OpenCL™ API Version - 2.0
OpenGL® API Version - 4.6
Direct3D® Driver Version - 9.14.10.01526
Vulkan™ Driver Version - 2.0.283
OpenCL® Driver Version - 31.0.23013.1023
OpenGL® Driver Version - 23.11.230906_ab0988b
2D Driver Version - 8.1.1.1634
UI Version - 2023.1128.1811.2005
AMD Audio Driver Version - 10.0.1.30
It has HAGS support. Still no AFMF, no AntiLag+, and no 90/120 fps for ReLive.
Trying out these drivers since when is HAGS enabled by default, pretty sure from experience on my NVIDIA gpu it used to be off by default.
Idle power consumtion is still the same with wallpaper engine as well as without assuming hardware acceleration is disabled everywhere except firefox, heck it looks as bugged as ever cos its constantly going down 18w then peeking to 60w non stop.
edit: still buggy and broken as well i can bug the drivers to a point i idle at 60 70w without wallpaper engine and less with wallpaper engine running or to a point it wont even idle at 18w even tho before it did under similar circumstances, i do not think AMD realizes the scope of the issue is not just high idle but also inconsistency, the inconsistency is not something you would notice however unless you disable hardware acceleration in many apps.
AMD Software: Adrenalin Edition 23.12.1 Release Notes is updated!
Added
AI and Machine Learning
DirectML improvements and optimizations for Topaz AI and DaVinci Resolve on AMD Radeon RX 600M, 700M, 6000, and 7000 series graphics.
2nd run after 2 minutes:
Doesn't happen with Nvidia D3D11 or DXVK/Linux. Someone Vanguard wanna report?