AMD Might Cancel Implicit Primitive Shader Driver Support
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Neo Cyrus
Alessio1989
user1
Denial
Venix
Is it my idea or when ever they want a feature to die they pass it to developer judgement to implement ?Might as well when that happens assume amd /intel/nvidia took x feature out on the field and shoot it with a shootgun .
Neo Cyrus
sykozis
NvidiaFreak650
https://www.forum-3dcenter.org/vbulletin/attachment.php?attachmentid=62423&d=1516745733
Source: https://translate.googleusercontent.com/translate_c?act=url&depth=1&hl=en&ie=UTF8&prev=_t&rurl=translate.google.com&sl=auto&sp=nmt4&tl=en&u=https://www.forum-3dcenter.org/vbulletin/showthread.php?p=11612392&usg=ALkJrhiPVlRecs7cPWOeGUUjx3UCaEbnNA#post11612392
Keesberenburg
Primitive? We dont need 10.000bc shaders.
user1
McFly121
Redemption80
Timespy gained from Async being enabled as I think that used an implementation that wasn't designed just for AMD hardware.
Ironically it was also faster than any other implementation, even on AMD GPU's.
As for this, I'm sure some might be disappointed but I don't think it's lawsuit material, it is pretty damaging for AMD image wise as any future features that get announced will be met with cynicism. It also fuels the idea that AMD are lazy when it comes to drivers.
fantaskarsef
Redemption80
TBH, I don't think the mining craze has helped AMD's image either.
I'm sure it has helped the bank account though.
Evildead666
Evildead666
RooiKreef
Well this is sort of what I knew was coming... AMD normally come up with great ideas just like Nvidia... The difference is that developers jump on Nvidia features immediately while AMD features gets pushed to the side. Look at Mantle, AMD TrueAudio.... The thing is why must AMD spend more money and resources on something that the developers doesn't want to use??? It doesn't sound shady at all to me, just normal business practices...
Crazy Serb
And if we did not had mantle, we would never had mostly bad dx12 implementations and vulkan in its glory with doom. We would be stuck at 4 cores 'till 2030+.
As for async on maxwell, nV maybe said that maxwell supports it, but maxwell was already out, so I dont get it while people still whine/talk about it. This was one of marketing points for vega, so obviously, this is far more shadier than maxwell's async (or even pascal for that matter). And, its not like that nV cards needs full hardware level async, I wont buy/recommend AMD cards ever again.
For MCM, I dont think that AMD can deliver, because VEGA have insane power draw (since it is literally GCN1 4.0 or whatever with more "dead on arrival" features), and with weaker GPUs, they are going to loose perf/$ (in world without mining) because we all know how good SLI/Xfire scales. Scaling will be probably better because of faster link, but until we see changes how frames are rendered it will be still hit or miss. And if people expect from devs to optimize for MCM...
Fox2232
Denial