6GB version of the GeForce GTX 780 Ti planned
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eclap
SLI-756
PhazeDelta1
As an investor with Nvidia, I would like to thank you for spending your hard earned cash. :thumbup:
eclap
eclap
eclap
You can run 770 SLI on a 750w psu, no problem.
eclap
http://www.guru3d.com/articles_pages/geforce_gtx_770_review,5.html gtx 770 consumes around 200w
yes
see here Loophole35
PhazeDelta1
Headroom on a PSU is like a condom. Id rather have it and not need it, than need it and not have it. 🤓
Fox2232
Vram argument is all about main s-treaming. If enough people get 12GB vram in next 2 months, developers will start to use such amounts of memory and next year we'll have games which will run like crap on poor 2/3/4GB vram cards.
We do not have such cards available to mainstream, therefore there would not be sane developer which will make game with such requirements.
Someone simply has to make this move towards higher amount of vram and it's HW manufacturers supported by market demand.
People with 3 screens and high resolutions were minority for very long time. 4k monitors may change it during 2014 if they drop in price to be reasonable. And that's breaking point where developers will start making games which will use 5/6GB of vram.
We already have few dozens of games which have texture pools higher than 2GB, question is if more than 2GB of textures are needed to render single frame.
- no = required textures will be cached once, causing hitch and rendering will be fluent till another huge set of data is required
- yes = for every frame some of resources will have to be fetched, which will decrease performance based on time it takes to get such data from system memory.
The "no" case is usual and most have went through such situation, moving forward in fps game is fluent, turning around causes slowdowns as resources are transferred and then moving in new direction is OK again.
For "yes" case, someone can record his experience with tri-fire HD5870 1GB as that has a lot of performance and very low amount of vram.
Considering that each card have to get those new resources separately on limited PCIe bandwidth, there should be negative scaling.
eclap
Fox2232
V@IO
Cool, although i think its somewhat pointless with Maxwell just around the corner.
Koniakki
Loophole35
Loophole35
http://www.quickmeme.com/img/c5/c54d81e9e54d6d674e48e58a70e0b1152186ac2e8f8f69a02f8ec013210a6b3e.jpg
---TK---
^^^lol.
Fox2232
20nm is working for quite some time, but as presented by nVidia critics, it's far from economical and both nV and AMD decided not to spend again money for being 1st to get there.
Loophole35
jbmcmillan
Maybe a pita but not trolling but trying to up your post count instead of just using the edit button.