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Guru3D.com » News » Unreal Engine 4 Kite Demo - Running on GeForce TITAN X

Unreal Engine 4 Kite Demo - Running on GeForce TITAN X

by Hilbert Hagedoorn on: 03/05/2015 08:57 AM | source: | 28 comment(s)

NVIDIA has opened up PhysX Code to UE4 Developers. When you experience the huge, realistic world of our Kite demo running on NVIDIA TITAN X, you see the result of Epic’s longstanding commitment to state-of-the-art graphics. 

This demo looks just amazing TBH !







« NVIDIA GeForce TITAN-X Revealed (Updated) · Unreal Engine 4 Kite Demo - Running on GeForce TITAN X · ADATA IHSS312 Industrial Half-Slim SSD »

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Glidefan
Don Booze



Posts: 12520
Joined: 2000-05-23

#5024097 Posted on: 03/05/2015 10:31 AM
I love it that they didn't make a space or dragon battle sequence or something similar. That clip was great.
They are also giving out grants to people wanting to use their engine for something cool.

Texter
Senior Member



Posts: 3156
Joined: 2008-11-03

#5024106 Posted on: 03/05/2015 11:20 AM
It's another mountain clip, though...that's getting lame. Even Bilbo should have had his fair share by now...

(lol...didn't know there's a Hobbit based Thief in the Dark tech demo for Oculus Rift when I posted this)

Smooth Operator
Senior Member



Posts: 111
Joined: 2014-04-01

#5024143 Posted on: 03/05/2015 01:22 PM
SSR is good for consoles when they don't have the power for real-time reflections but there should always be an option on PC for the latter, I guess UE only uses SSR now?

It's really distracting how he is reflecting in the water right into the background rather than realistically only in the water beneath him!

schmidtbag
Senior Member



Posts: 5646
Joined: 2012-11-10

#5024201 Posted on: 03/05/2015 03:29 PM
Assuming this is all rendered live, I don't think people are really appreciating how amazing this is. Rendering something like this used to take weeks, and now its happening in REALTIME. Let's not forget that.

ScoobyDooby
Senior Member



Posts: 7114
Joined: 2004-10-01

#5024324 Posted on: 03/05/2015 06:53 PM
Assuming this is all rendered live, I don't think people are really appreciating how amazing this is. Rendering something like this used to take weeks, and now its happening in REALTIME. Let's not forget that.


Indeed.. I think we're all so used to watching trailers and renders that can take time to produce.. for something of this quality to be put out by a gpu, that's pretty remarkable.

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