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Guru3D.com » News » Hitman Closed Alpha Build Is A CPU Hog

Hitman Closed Alpha Build Is A CPU Hog

by Hilbert Hagedoorn on: 07/27/2015 09:03 AM | source: | 24 comment(s)
Hitman Closed Alpha Build Is A CPU Hog

Hitman's closed alpha testing is currently under way and it appears that the game has performance issues. A a Titan X seems unable to maintain constant 60fps at 1080p with all settings at Ultra.

Going into more details, a Titan X seems able to run the game with 35-45fps. Now some of you may be wondering whether this awful performance is caused by a CPU limitation. YouTube’s ‘polaric90′ did not reveal the CPU he was using, so this could very well be the case. 

Going into more details, a Titan X seems able to run the game with 35-45fps. Now some of you may be wondering whether this awful performance is caused by a CPU limitation. YouTube’s ‘polaric90′ did not reveal the CPU he was using, so this could very well be the case.

On the other hand, YouTube’s member ‘DavideLolli97′ tested the closed alpha build of Hitman with a GTX970 and an Intel i5 4690K. Intel’s i5 4690K is a quad-core CPU and Hitman was running with almost 30fps on that particular system.

The game features a lot of NPCs so this needs to be properly optimized in the later builds, however as it stands, Hitman’s closed alpha build has major performance issues.

This is something that is further strengthened by the fact that a GTX970 can run this closed alpha build with 40-45fps when an Intel i7 CPU is being used. YouTube’s member ‘Computatrum’ has shared a video showing Hitman running on a Intel i7 4790k with an NVIDIA GTX970, and the results were increased by 10-15fps (compared to DavideLolli97’s results).

Of course, do note that this is an alpha build. And we’ll say it one more time; this performance does not reflect the one of the final build. Still, it’s interesting to see how this particular build runs on both medium and high-end GPUs.







« COUGAR 230M and 250M Gaming Mice · Hitman Closed Alpha Build Is A CPU Hog · Review: AMD A10-7870K Godavari processor »

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(.)(.)



Posts: 9094
Joined: 2010-11-10

#5129646 Posted on: 07/27/2015 10:33 AM
Most likely designed with the consoles in mind, so not surprised along with the fact that like AC unity (and most open world games) it'll be all those damn ai walking about.

I hope they change their minds on this episodic model. I cant even begin to imagine why they thought it'd be a great idea at all. I mean, of all the games to go episodic. Maybe there was a reason Valve gave up on the ep model with HL.

dbogss
Senior Member



Posts: 112
Joined: 2013-05-20

#5129652 Posted on: 07/27/2015 10:39 AM
....its ok ,we buy 1000 $ gpu and we get 35-40 fps .What else game producers....game industry its really going down with all this un-optimized games ;console ports and so called demanding games.Titan x 35-40 fps;lets get serious ;no more preorders ;just wait and see reviews. :bang:

Fusion_XT
Senior Member



Posts: 852
Joined: 2004-10-24

#5129667 Posted on: 07/27/2015 10:55 AM
Guys, hold your tits. Its alpha...... :bang:

(.)(.)
Senior Member



Posts: 9094
Joined: 2010-11-10

#5129671 Posted on: 07/27/2015 11:01 AM
Guys, hold your tits. Its alpha...... :bang:


We know, but HH didnt post it in the news thread just to close it as if theres nothing to talk about. :D

The games visuals dont look all that great and taking that into account (along with being alpha) its a worry that a titanx can only pull 35-45fps @ 1080p.

At the end of the day though, if those who participated in the alpha dont provide feedback and others who didnt participate, dont voice their concerns, then whats the point in an alpha?

go4brendon
Senior Member



Posts: 150
Joined: 2015-01-16

#5129672 Posted on: 07/27/2015 11:06 AM
Why is this even news its ALPHA. Get a grip.

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