DOLMEN will be the first game to have Nvidia DLSS, AMD FSR and Intel XeSS
Dolmen producer Kyiv Martins stated in an interview that the new souls-like sci-fi from publisher Prime Matter and developer Massive Work Studio will be the first game to leverage Intel's scaling technology XeSS (Xe Super Sampling).
Powered by artificial intelligence The game, which will release on May 20 on PC via Steam, will also support DLSS 2.X from Nvidia and FSR 1.0 from AMD (2.0 would have been ideal to fairly compare the three technologies). Dolmen will be the first game to support all three major supersampling technologies, including AMD's FSR (1.0), Nvidia's DLSS, and Intel's XeSS, according to Martins.
Will XeSS support be available at launch?
Yes, Intel XeSS support will be released with the Day 1 patch.
Does Dolmen support other enhancement technologies, such as AMD's FSR and NVIDIA's DLSS?
Yes. The technologies you mentioned are and will be working with the game.
Are you planning to update AMD FSR to version 2.0?
Dolmen will be released with FSR 1.0, but we do intend to update to 2.0, yes.
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Check out those recommended specs. It doesn't look like we'll even need FSR, DLSS or XeSS to play this.
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And what if someone have slower card than a gtx950?

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Cant wait to see all those Arc gpus being tested with XeSS.