Crysis 2 and 3 remasters: ray tracing supported only on the PC version, 1440p on the PlayStation 5

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Crysis Remastered was launched last year by Crytek and Saber Interactive in collaboration with EA. In a statement released at the beginning of June, the game makers stated that Crysis 2 and 3 will also be updated, with the whole trilogy expected to be released in the fall. 



Digital Foundry has had the opportunity to gain an insider's perspective on the company's operations. More Crytek personnel are now contributing to the project, which is being led by Saber. In this way, the remasters should be able to realize "their full potential."

Crysis 2 Remastered, which runs on the PlayStation 5, has been seen and recorded by DF. Additionally, the game includes source code from the PS4 Pro, as well as higher resolution and improved graphics. To give an example, the game is stated to run at a resolution of 1440p with an average frame rate of approximately 60 frames per second. Similar methods would be employed for the Xbox Series X, although Microsoft's gaming device should be able to provide a greater quality. It was chosen not to use ray tracing for the console versions in order to achieve the best possible balance between attractive pictures and good performance. It is consequently necessary to purchase the PC version if one wishes to appreciate this technological marvel. Furthermore, Digital Foundry has witnessed gameplay of the remastered Crysis 2 and 3 on the Nintendo Switch, however this has not been disclosed to the general public. According to reports, the handheld should be able to maintain a frame rate of 30 frames per second in both games.

In contrast to its predecessor, the PC remaster of Crysis 2 will be based on the PC version of the original game. As a result of using DirectX11 code as a foundation, the new version will have features like as tessellation, as well as more functionality. When Crysis 2 and 3 are remastered, the demanding Can it run Crysis mode will no longer be present. Originally, this mode was designed to test the capabilities of the player's computer hardware. Because the performance was so unsatisfactory in comparison to the higher image quality, these options will no longer be offered.

The remaster of the original game is still in the early development stages. For example, they are currently working on improving the CPU performance, which was a major source of criticism when the remaster was first released. You can see the entire interview in the video embedded below.

Crysis 2 and 3 remasters: ray tracing supported only on the PC version, 1440p on the PlayStation 5


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