Club 3D R7 260 royalQueen Graphics Card

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The mainstream R7 series currently consists of the R7 240, 250 and 260X. Today Club3D adds the R7 260 to the range and this proves to be a very important model. Why? In the past years AMD worked closely together with the gaming industry. The Gaming Evolved program gave us the Never S­­­ettle game bundles, which were a game changer in the market.



Never before was such an impressive number of brand new AAA game titles bundled with graphics cards. This cooperation ensured the best possible performance with AMD’s Graphics Core Next architecture. With the launch of the new Hawaii GPU AMD announced TrueAudio and Mantle. TrueAudio technology is a revolution when it comes to experiencing sound in games and offers developers a programmable audio pipeline enabling the most realistic 3D acoustic experience ever. Apart from the Radeon R7 260X, 290 and 290X the brand new R7 260 supports this feature. The first game to support TrueAudio is Thief which will launch in February. Then there is AMD Mantle, a new low level API which allows developers to program directly to the Graphics Core Next architecture. Mantle replaces the widely used Direct X API and offers a substantial performance gain because it gets the most out of the GCN architecture.

The first game to actually run on Mantle is Battlefield 4. In 2014 many more titles running on Mantle and will be launched. So the introduction of TrueAudio and Mantle and the launch of AAA games utilizing these technologies will spark an upgrade cycle among gamers who purchased their current Graphics card a couple of years years ago. For those gamers the Radeon R7 260 might just be card to get! It operates at clock speeds of up to 1030MHz, has 1024Mb of GDDR5 memory at 6000MHz and operates near silent with our CoolStream high performance cooling solution. Featuring AMD´s Graphics Core Next architecture, Mantle support, TrueAudio, CrossFire, Eyefinity, Powertune and ZeroCore Power technology, the R7 260 proves to be a true value overload at its price point.



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