GeForce 512.77 WHQL driver download





Download NVIDIA GeForce 512.77 WHQL drivers
Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is optimized for the best gameplay on day-1.
We have a discussion thread open on this driver here in our Nvidia driver discussion forums. It seems NVIDIA dropped support for Series 600 graphics card, also the drivers offered are DCH only. You can find the NVIDIA release notes here.
Game Ready for Evil Dead: The Game
This new Game Ready Driver provides the best day-0 gaming experience for Evil Dead: The Game, which uses NVIDIA DLSS to maximize performance. In addition, this new Game Ready Driver offers support for the latest releases including Dolmen and Vampire: The Masquerade – Swansong.
Fixed Issues
- [Adobe Premiere Pro]: Fixed intermittent DirectX related crashes. [3572670]
Open Issues
- [NVIDIA Ampere GPU]: With the GPU connected to an HDMI 2.1 audio/video receiver, audio may drop out when playing back Dolby Atmos. [3345965]
- Club 3D CAC-1085 dongle limited to maximum resolution of 4K at 60Hz. [3542678]
- [GeForce RTX 3090 Ti] Oculus Rift S/Pimax 8Kx is not detected. [3632289][3626116]
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Senior Member
Posts: 168
Joined: 2010-12-01
Thanks for posting these. Gonna try later... zoom meeting I can't quit
Senior Member
Posts: 133
Joined: 2022-02-11
All ok so far.......
Senior Member
Posts: 16387
Joined: 2014-10-25
Great driver so far, better Perf per Watt IMhO. Needs checking in some more games.
Fixed: In King Arthur Knights Tale Freesync was faulty -> solution: Fixed refresh rate in Game Profile.
Now Freesync is working just fine (im not sure if this was NV fault or Game, same thing was in Beta with Vega LC, so propably Games fault).
Note: Cache is reseted (need to build again) and it needs restart.
UPD.2
BF2042 working great, FH5 is fine and other games plays well.
Junior Member
Posts: 18
Joined: 2021-02-01
Looking at the driver release notes, I couldn't see any fixes regarding Shadowplay DSR/DLDSR output recording resolutions(For example, 1440p/4K recordings made with DSR resolution on a 1080p monitor are recorded as 1080p). Since I will not play the mentioned games, it seems to remain at 511.79

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Senior Member
Posts: 2704
Joined: 2011-10-22
Nice!