3DMark 11 Basic Edition Download v1.0.179

Benchmarks & Demo's 179 Updated by Hilbert Hagedoorn

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These will be the requirements:

  • 3DMark 11 requires DirectX 11, a DirectX 11 compatible video card, and Windows Vista or Windows 7.
  • OS: Microsoft Windows Vista or Windows 7
  • Processor: 1.8GHz dual-core Intel or AMD CPU
  • Memory: 1 GB of system memory
  • Graphics: DirectX 11 compatible graphics card
  • Hard drive space1.5 GB
  • Audio Windows Vista / Windows 7 compatible sound card

Graphics Test 1

  • Based on the Deep Sea scene
  • No tessellation
  • Heavy lighting with several shadow casting lights

Graphics Test 2

  • Based on the Deep Sea scene
  • Medium tessellation
  • Medium lighting with few shadow casting lights

Graphics Test 3

  • Based on the High Temple scene
  • Medium tessellation
  • One shadow casting light

Graphics Test 4

  • Based on the High Temple scene
  • Heavy tessellation
  • Many shadow casting lights

Physics Test

  • Rigid body physics simulation with a large number of objects
  • This test runs at a fixed resolution regardless of the chosen preset

Combined Test

  • Runs rigid body physics simulation on a moderate number of objects
  • Soft body physics using DirectCompute and the Bullet physics library running on the GPU
  • Medium tessellation
  • Medium lighting
This version fixes a few minor issues. Benchmark scores are not affected by this update.
 
Compatibility
- SystemInfo updated to version 4.17 to improve compatibility with latest hardware.
 
Bug fixes
- Fixed display mode identification for systems with a very large number of supported display modes.

ALL EDITIONS

Improvements

  • Keyboard focus is no longer checked during the demo or when running the benchmark in a loop. Note that if the display switches to the desktop due to a popup window during the benchmark, the run will still be aborted as the display mode is no longer the same.
  • 3DMark 11 now remembers the last custom resolution used.
  • GPU count detection for multi-GPU systems is now correct even when SystemInfo is explicitly disabled.
  • 3DMark 11 will now prevent Windows from entering Sleep during the test.
  • The license key is now reset when the benchmark is reinstalled, allowing removal of invalid keys.

Compatibility

  • SystemInfo updated to version 4.15 for full Windows 8 compatibility.
  • Updated DirectX redistributable.
  • Now using static Visual C++ 2010 runtime libraries to fix rare installation issues on some systems.
  • Removed dependency on EvaDotNet.dll and EvaDotNet.DirectX.dll for GPU enumeration to fix compatibility issues with some systems.

Bug fixes

  • Fixed display initialization code that caused "SetFullscreenState failed: DXGI_ERROR_NOT_CURRENTLY_AVAILABLE" errors on some systems.
  • Fixed several memory and texture leaks, improving stability during very long looping runs.
  • The HUD timer no longer rolls over if a single test takes more than ten minutes. (Yes, this could happen during the Combined Test on some low end DirectX 11 cards.)


PROFESSIONAL EDITION
--------------------

  • Fixed submitting saved files to 3dmark.com from the command line.
  • Image Quality tool will no longer give a cryptic error if the output directory does not exist.


Change Info:
This update marks the end of support for 3DMark 11. This final release improves 3DMark 11 compatibility with Windows 10, however, for benchmarking PCs with modern hardware, we recommend using the latest version of 3DMark instead.

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