3DMark works by running intensive graphical and computational tests on your hardware. The more powerful your hardware, the smoother the tests will run. Don't be surprised if your frame rates are low as 3DMark tests are very demanding. Each test gives a score, which you can use to compare similar devices and systems.
3DMark Port Royal
Real-time ray tracing promises to bring new levels of realism to in-game graphics. Port Royal uses DirectX Raytracing to enhance reflections, shadows, and other effects that are difficult to achieve with traditional rendering techniques. As well as benchmarking performance, 3DMark Port Royal is a realistic and practical example of what to expect from ray tracing in upcoming games—ray tracing effects running in real-time at reasonable frame rates at 2560 × 1440 resolution. 3DMark Port Royal was developed with input from AMD, Intel, NVIDIA, and other leading technology companies. We worked especially closely with Microsoft to create a first-class implementation of the DirectX Raytracing API. Port Royal will run on any graphics card with drivers that support DirectX Raytracing. As with any new technology, there are limited options for early adopters, but more cards are expected to get DirectX Raytracing support in 2019.
3DMark Time Spy
Developed with input from AMD, Intel, Microsoft, NVIDIA, and the other members of our Benchmark Development Program, 3DMark Time Spy is one of the first DirectX 12 apps to be built "the right way" from the ground up to fully realize the performance gains that the new API offers. DirectX 12, introduced with Windows 10, is a low-level graphics API that reduces processor overhead. With less overhead and better utilization of modern GPU hardware, a DirectX 12 game engine can draw more objects, textures and effects to the screen. How much more? Take a look at the table below that compares Time Spy with Fire Strike, a high-end DirectX 11 test. 3DMark works by running intensive graphical and computational tests on your hardware. The more powerful your hardware, the smoother the tests will run. Don't be surprised if your frame rates are low as 3DMark tests are very demanding. Each test gives a score, which you can use to compare similar devices and systems. With its pure DirectX 12 engine, which supports new API features like asynchronous compute, explicit multi-adapter, and multi-threading, 3DMark Time Spy is the ideal benchmark for testing the DirectX 12 performance of the latest graphics cards.
What are the system requirements?
- The DirectX 12 test requires a PC running an up-to-date version of Windows 10 Technical Preview (build 10041 or later), 4 GB of system memory, and DirectX feature level 11_0 compatible hardware with at least at least 1 GB of graphics memory.
- The DirectX 11 test requires DirectX feature level 11_0 compatible hardware with at least 1 GB of graphics memory and 4 GB of system memory.
On Windows, this version of 3DMark is the first to include tests for DirectX 12, 11, DirectX 10, and DirectX 9 level hardware within one application.
3DMark v 2.25.8043 (Windows) is a minor update. Benchmark scores are not affected. Fixed an issue with Night Raid colorspace when rendering on one GPU and outputting to another. This issue was purely cosmetic and had no effect on performance or results in the previous 3DMark version.