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DX11: BioShock Infinite
DX11: BioShock Infinite
BioShock Infinite is a first-person shooter video game and the third instalment in the BioShock series. Previously known as "Project Icarus", it is being developed by Irrational Games and was released worldwide on the Microsoft Windows, PlayStation 3, and Xbox 360 platforms on March 26, 2013. BioShock Infinite is not part of the storyline of previous BioShock games but definitely features similar gameplay concepts and themes.
The retail Windows version accommodates higher-resolution textures beyond the console versions, and supports video cards capable of running DirectX 11 in addition to DirectX 10, allowing for further graphical improvements to the game.
We test BioShock Infinite at:
- DirectX 11
- Ultra Quality mode with DDOD enabled
- FXAA enabled
Note: the 290/290X results are based on an older driver set, we still need to re-benchmark these. Performance should be in the 70's at WHQD.
BioShock Infinite is tested with FXAA at Ultra Quality settings. You'll notice rather exceptional frame rates as the Unreal 3 graphics engine isn't that taxing at all.
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