Retro review: Intel Sandy Bridge Core i7 2600K - 2018 review

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Performance - Games: Rise of the Tomb Raider (2016)

Performance - Games - GeForce GTX 1080 - Rise of the Tomb Raider (2016)

The game begins with a small camp at Siberia, where Lara is gazing at the huge mountains that await them. Jonah tells her that the others won't be accompanying them anymore except him. The climb soon becomes challenging, with Lara nearly falling down to her death. As Lara reaches the top, she sees the ruins of Kitezh from afar, but the storm strikes the mountain and separates the two.

This particular test has the following enabled:

  • DX12
  • Very high Quality mode
  • FXAA/HBAO+ enabled
  • 16x AF enabled
  • Pure Hair Normal (on)
  • Tessellation On

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Our scores are average frame rates so you need to keep a margin in mind for lower FPS at all times. As such, we say 40 FPS in your preferred monitor resolution for this game should be your minimum, while 60 FPS (frames per second) can be considered optimal. We opted for the GeForce GTX 1080 as it really requires a fast processor to be able to keep up with that raw horsepower. 

 

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I think Full HD is the most representable resolution, with a Core i7 2600K in mind paired with a GeForce GTX 1080. From top to bottom, the differences are really substantial (27%), however for a PC dating back to the year 2011, honestly, you just cannot complain either?


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At 2560x1440 the GPU becomes the bottleneck of course. Fewer frames rendered is less work for the CPU to do, it can keep up well enough. 

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