Guru3D.com
  • HOME
  • NEWS
    • Channels
    • Archive
  • DOWNLOADS
    • New Downloads
    • Categories
    • Archive
  • GAME REVIEWS
  • ARTICLES
    • Rig of the Month
    • Join ROTM
    • PC Buyers Guide
    • Guru3D VGA Charts
    • Editorials
    • Dated content
  • HARDWARE REVIEWS
    • Videocards
    • Processors
    • Audio
    • Motherboards
    • Memory and Flash
    • SSD Storage
    • Chassis
    • Media Players
    • Power Supply
    • Laptop and Mobile
    • Smartphone
    • Networking
    • Keyboard Mouse
    • Cooling
    • Search articles
    • Knowledgebase
    • More Categories
  • FORUMS
  • NEWSLETTER
  • CONTACT

New Reviews
DeepCool LS720 (LCS) review
Fractal Design Pop Air RGB Black TG review
Palit GeForce GTX 1630 4GB Dual review
FSP Dagger Pro (850W PSU) review
Razer Leviathan V2 gaming soundbar review
Guru3D NVMe Thermal Test - the heatsink vs. performance
EnGenius ECW220S 2x2 Cloud Access Point review
Alphacool Eisbaer Aurora HPE 360 LCS cooler review
Noctua NH-D12L CPU Cooler Review
Silicon Power XPOWER XS70 1TB NVMe SSD Review

New Downloads
Prime95 download version 30.9 build 1
Intel ARC graphics Driver Download Version: 30.0.101.1743
AMD Radeon Software Adrenalin 22.6.1 WHQL driver download
GeForce 516.59 WHQL driver download
Media Player Classic - Home Cinema v1.9.22 Download
AMD Chipset Drivers Download v4.06.10.651
CrystalDiskInfo 8.17 Download
AMD Radeon Software Adrenalin 22.6.1 Windows 7 driver download
ReShade download v5.2.2
HWiNFO Download v7.26


New Forum Topics
Review: DeepCool LS720 (LCS) MSI AB / RTSS development news thread AMD Might Release and Add Ryzen 5 5600X3D, Ryzen 9 5900X3D (X3D) procs Can you measure if a CPU was used before? Today I bought an FX-8350 NVIDIA GeForce 516.59 WHQL driver download & Discussion EK Launches PCIe 4.0 GPU Vertical Bracket [3rd-Party Driver] Amernime Zone Radeon Insight 22.5.1 WHQL Driver Pack (Released) be quiet! Launches Silent Wings 4 and Silent Wings Pro 4 Fans Sharkoon Launches PureWriter RGB White




Guru3D.com » Review » GeForce GTX 1060 FCAT Frametime Analysis Review » Page 4

GeForce GTX 1060 FCAT Frametime Analysis Review - So How Does This Work?

by Hilbert Hagedoorn on: 07/19/2016 02:59 PM [ 4] 3 comment(s)

Tweet

So How Does This Work Again?

Alright, a quick recap for you to get a grasp of what we are doing. We have our traditional game PC with the dedicated graphics card installed. We start up a game or benchmark sequence. The game is rendered, passes several stages and then frames rendered are ready and served towards the monitor. It is precisely at that stage where we make a bypass. The DVI-DL monitor output cable we connect to a Dual Link DVI Distribution Amplifier (or high resolution capable DVI switch). We connect our graphics card to the input of the switch. Now the switch will clone the signal to two outputs on that switch. One output we connect the monitor to but the second output we connect to a framegrabber AKA Video Capture Card. Ours is a Single Channel 4 lane PCI Express bus with maximum data rate of 650 MB/sec and support for a maximum canvas of 4kx4k HD video (we wanted to be a little future proof) capture for all progressive and interlaced DVI/HDMI modes. This card is 1,500 EUR alone. We are not there yet though as we need to place the framegrabber into a PC of course. Fast is good, so we are using a Z77 motherboard with a Core i7 3770K processor. The encoding process is managed by the processor on the framegrabber in real-time too, if I/O is managed fast enough, we'll have less than 10% CPU utilization while capturing 2560x1440 @ 60 Hz streams in real-time.

Are We There Yet?

Nope, now we need to save the rendered frames in real-time, uncompressed as an AVI file. This poses a challenge in itself:

  • Capturing at 1920x1080 @ 60 Hz in real-time shows IO writes of roughly 200~250 MB/s.
  • Capturing at 2560x1440 @ 60 Hz in real-time shows IO writes of roughly 400~475 MB/s.

Look at the screenshot below, at data rate. The first time I noticed that, yes, I cursed and nearly vomited!

 

In the example above you can see that each second we are recording a sustained 429 MB per second. So 30 seconds of recording for analysis results in an AVI file of 12.6 GB. For that to happen we need storage volume and fast storage IO alright. A single SSD will not cut it. While doing all this high-end capturing we see a low CPU overhead of less than 10%. Why am I so keen on low CPU utilization you might ask? Because this is precise measuring and analyzing. We want to prevent accidentally recording dropped frames at all times. We've shown you all the hardware we use, but on the software side things are even more complex. To be able to pull this off, we need to spend a lot of time and money alright. 
  




17 pages « 3 4 5 6 next »



Related Articles
Palit GeForce GTX 1630 4GB Dual review
NVIDIA has released a budget series graphics card, don't expect flying framerates, but a fun little card for entry-level gaming. Meet the GeForce GTX 1630 4GB from Palit, in a DUAL fan version....

ASUS GeForce RTX 3080 Noctua OC review
Enjoy the silence, since who doesn't remember that tune from the 1980s? Join us as we analyze the all new GeForce RTX 3080 Noctua OC model. You can dispute its appearance and style, but the card perf...

Gigabyte GeForce RTX 3090 Ti Gaming OC review
Gigabyte has released their GeForce RTX 3090 'Ti' Gaming OC. The new flagship was fitted with faster memory, a boost frequency of 1905 MHz, more shaders, and a TGP passing 450 Watts. This review ben...

ASUS GeForce RTX 3090 Ti TUF Gaming review
It's been boiling for a while, a GeForce RTX 3090 'Ti'. The 3090 flagship series now has quicker memory, more shaders, and a TGP of 450-500 Watts. In this review, we benchmark the GeForce RTX 309...

© 2022