ASUS Sabertooth Z87 motherboard review

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Performance Processor: CineBench | FryRender

Processor performance - CineBench 11.5

CINEBENCH is a real-world cross platform test suite that evaluates your computer's performance capabilities. CINEBENCH is based on MAXON's animation software CINEMA 4D, which is used extensively by studios and production houses worldwide for 3D content creation. MAXON software has been used in blockbuster movies such as Spider-Man, Star Wars, The Chronicles of Narnia and many more.

This test scenario uses all of your system's processing power to render a photorealistic 3D scene (from the viral 'No Keyframes' animation by AixSponza). This scene makes use of various different algorithms to stress all available processor cores.

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The Cinema 4D engine can use systems with up to 64 processor threads which makes it rather future proof and also excellent for multi-core processors. The test scene contains approximately 2,000 objects containing more than 300,000 total polygons and uses sharp and blurred reflections, area lights and shadows, procedural shaders, antialiasing, and much more. The result is given in points. The higher the number, the faster the processor.

Note: In the charts you'll notice:

  • One reference Intel board with the 4770K
  • One MSI Mpower MAX board with the 4770K
  • One Gigabyte G1.Sniper 5 with the 4770K
  • One ASUS Sabertooth Z87 TUF with the 4770K
  • One ASUS Sabertooth Z87 TUF with the 4770K @ 4700 MHz

You'll also notice that the 4770K processor at default is faster on the ASUS board opposed to the Intel reference board. ASUS applies slightly higher Turbo bins at 3900 on the cores (as shown on the previous pages). That will make the processor performance a notch faster. Not a problem, we have seen Gigabyte and MSI do the very same thing really.

Processor performance - FryRender

FryRender is a benchmarking framework for everyone, not just for 3D users; anyone out there, from hardware integrators or hardware reviewers to die-hard gamers. Since its conception, FryRender has been designed with the aim of being the most muscled engine in its category. As a result, and after several years of intense development, FryRender's core doesn't let a single CPU cycle be wasted. Its routines have been written to be cache efficient, and to take the maximum advantage possible of the new multi-threading capabilities present in modern CPU architectures.

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Being a highly-optimized and extremely math-intensive application (mostly in floating-point) which makes a very efficient use of the system's cache, we think that FryRender is the near perfect tool for measuring "how much brute computational power" a computer is able to deliver.

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