Palit GeForce GTX 570 Sonic Platinum review
Posted by Hilbert Hagedoorn on: 12/13/2010 02:00 PM [ 0 comment(s) ]
Less than two weeks after its launch we already reviewed a handful of GeForce GTX 570 cards, some that have been customized in some way or another.
Yeah the GeForce GTX 570 is going to be popular, it certainly offers a lot of performance in the high-end segment. As you guys learned by now, the GeForce GTX 480 is officially going EOL (end of life) after its short-lived life, to replace the product NVIDIA has introduced that GeForce GTX 570. A card that is positioned in the 349 EUR price bracket yet offers a massive chunk of high-end DirectX 11 performance alongside good GPU temperatures and noise levels.
A product based on the very same GF110 GPU that empowers the GTX 580, yet with a couple of GPU features cut away, as in the shader domain has been limited towards 480 shader processors, a 320-bit memory bus and notch less memory at 1280MB GDDR5.
Today's offering is a customized model GeForce GTX 570 from the good people at Palit.
They did something really special, they launched a GeForce GTX 570 with what the refer to as a mercury design. The name of the product is tagged under their known Sonic Platinum edition series, and as you guys know that guarantees more features and some extra's. The extra's can be found in the customized looks with that very dandy looking dual-fan GPU cooler. Next to that Palit pre-clocked the product at a nice 800 MHz for you on the core, 1600 MHz on the shader domain and even the memory got bumped up towards 4000 MHz (effective).
In retrospect, the default core clock frequency of a reference GeForceGTX 570 is 732 MHz whereas the memory normally is clocked at 3800 MHz.
The end result is a product that closes in at the GeForce GTX 580 performance, and that is just an interesting prospect. We expect the product to hover at the 400 EUR level, anyway, have a peek at the looks and then we'll dive deep into the product with our Guru3D recipe for reviews.
For this review we test and benchmark the Palit GeForce GTX 650 Ti Boost OC edition. The product comes customized with their own PCB design, a dual-fan cooler, 2GB of memory with both that memory and the core baseclock slightly overclocked.
Palit GeForce GTX 660 Ti Jetstream review
In this review we'll look at the GeForce GTX 660 Ti from Palit, it's their all beefed up version, the GeForce GTX 660 Ti JetStream version. The GTX 660 Ti again has been equipped with a JetStream series cooler yet which remains a 3-slot design. It runs at a core clock frequency of 1006 MHz, has a boost frequency of 1085 MHz and the effective memory data rate (192-bit) is 6108 MHz.
Palit GeForce GTX 670 JetStream review
We review the Palit GeForce GTX 670 JetStream graphics card. the JetStream version which comes pre-overclocked at 1006 MHz on the baseclock and an impressible 1084 MHz on the boost clock. More interestingly, the boost clock during our test sessions was actually closer to 1200 MHz most of the time (!). To give the card enough framebuffer to work with the cards are equipped with 2048 GDDR5 on a 256-bits wide bus. Palit clocks this memory at 6108 MHz.
Palit GeForce GTX 680 4GB Jetstream review
We review the Palit GeForce GTX 680 4GB Jetstream edition. Why 4 GB ? Well some of you like to game at extremely high resolutions or have 8xAA as a bare minimum. If a graphics card runs out of graphics memory it'll starts swapping frames back and forward in that framebuffer which decreases the overall framerate. So today we'll look at the 4GB model, we'll specifically place a focus at some tests at 2560x1600 with a good chunk of AA enabled to see what difference the extra 2GB graphics memory will bring us in terms of performance.