Tim Sweeney: Photorealistic games possible within ten years
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FearFactory
So... the day you get photorealistic games, what's next...? AMD and Nvidia will stop making video cards..? xD
tsunami231
Ghosty
tsunami231
really the car looks real to you? you must have lower standards then me. that dont look real to me looks nice, but real? I dont think so
DeusEXMachina
in 10 years, will say the same thing 🙂:):)
Ghosty
Lane
Not the best example, but anyway something like that. ( the resizing have add too much grain )
http://img51.imageshack.us/img51/3374/k72p.jpg
http://img854.imageshack.us/img854/144/chn5.jpg
Veteran
TRUE Photorealistic laser disk games here that i used to play in the Arcades. I now run these on Daphne emulator.
M.A.C.H 3 -83
https://www.youtube.com/watch?v=Y5O-A2r1ACw
Firefox-82
https://www.youtube.com/watch?v=ncl4lGl2CZ4
GP World-84
http://www.youtube.com/watch?v=y9M_pR7rMXs
There are many more.
Iggyblack
scoter man1
I was happy to read that they will start with PC and then port elsewhere. That'd be awesome to see.
Raiga
I'd asked Tim Sweeney to define Photorealism in detail (every element which makes up photorealism), because its a relative term.
For me, I think people can already achieve photorealism. Like how level design and environments looks in Mirror's edge, its almost believable.
Just stacking many many layers of shaders, doesn't make it photorealistic to me. Nor will creating extremely detailed geometry or apply textures on it, because its just time consuming to create assets with such details from scratch.
styka
http://www.youtube.com/watch?v=iWE18YjLA8U
That's photorealistic.
I mean, I'd use V-ray and can achieve photorealistic renders, it's just not worth it, no client would pay me enough, and no client would want me to spend that much time just to render it.
Oh, and Roman, made that 3 years ago 🙂
It's not they can't do it, it's just not worth the time and effort to do it yet. They need the money in the given time, it's not they can't, they just won't waste that much time on it.
What they have now is the perfect median of quality to rendering time.
You can see Alex Roman's art here..
red1776
The Valley
The most interesting aspect for me is going to be if this is a case of careful of what you wish for. Do you actually want it that real?
and the 'Uncanny Valley' along the way, I wonder if they will try to outdo it, or wait until they actually have everything right and photorealism happens all at once.
Nchinmay
Funny how much stress is put on the PC ONLINE game Fortnite. Is it going to be one that will need 'cloud power' to do stuff? Also I hope those triple-A titles get released on PC.