SimCity can be modded to play offline
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eclap
Veeshush
They ban mod discussion from costumer support usually on the idea that the mods are buggy and they'll have a harder time figuring out who's having issues from the game itself and who is having issues as the result of a mod installed. A lot of official game support sites are handled the same way.
On paper it makes sense, in practice it's stupid.
PhazeDelta1
warlord
bryonhowley
Well if there ever is a offline patch or hack then I will buy SimCity but not till then. I do not play single player games online nor will I ever. Plus I do not play multiplayer ever never ever. I had been looking forward to this game untill I found out it was always online then I canceled my pre-order and will wait and see because as it is EA will not get my money until it gets a try offline mode.
MiMiK
probably going to sound stupid but... what is simcity about? i've never play this game ever, is it an mmo? or what is the objective? create cities? lol
r3claim3r
The idea that the game can be easily modded to play offline makes it an even bigger embarrassment for EA games. I will not be buying the new SimCity. Period. Even more outrageous that they charge $60 USD for this.
Chillin
This is the difference between a company I feel safe pre-ordering from and one I don't:
EA: Release buggy game that doesn't even work on Day 1, remove features and make excuses for bug. Mods are a ban offense.
Bohemia (ArmA3): Day 1 working game in Alpha. Instead of excusing bugs, opens up a bug tracker with direct connection to the game devs themselves as to work out which is the best way to solve the bugs. Mods are highly encouraged.
Guess which one I pre-ordered?
lucidus
tsunami231
eclap
you came online just to tell me I'm stupid because I don't mind playing a game that needs to be online, when my internet is on 24/7? lol.
clearly not a game for you. oh well. btw, what is your problem with always online? are you on pay as you go internet? ok, the servers will be taken down, boo hoo, in say 5 years time I'll be playing something else anyway.
tsunami231
eclap
so instead of answering my question you reply with some poor language, nice. I don't mind spending £30 on a game that lasts me 5 years. also there's no doubt there'll be a offline mod. really don't care about the things you get upset over. £30 over 5 years, lol.
eclap
The Laughing Ma
What I don't get is what the marketting and publicity folk at EA thought they were doing when they were releasing press info about the always on feature. From the word go they have in one form or another repeatedly told us that the game could not be played offline because a portion of the game required a constant connection to allow you to play at all. Not just the actual multiplayer parts but stuff you would consider as being playable in a single player game.
What does it say about a company when they think so little of their customers that they think they can open faced lie to us and expect us not to find them out, that's basically what they have done. Considered us to be so stupid that we would not be able to find out they were talking mince.
The DRM, the poor server support, the buggy game, even if the game actually really did offload to a cloud service all of these things can be forgiven because end of the day they can be resolved but a company that has so little respect for it's customer base that it thinks it can lie and no one will find out, THAT takes an awful lot of real hard work to fix and frankly I don't think EA have it in them to fix it.
eclap
servers have been fine for days now. and it's far from as buggy as most games on release nowadays. just look at tomb raider. utter joke for a lot of people.
Neo Cyrus
Here's a crazy idea... STOP ****ING BUYING THEIR GAMES!
After their sales hit rock bottom and they can no longer blame pirates I'm sure they'll blame it on aliens and/or time-space anomalies.
Ghosty
Electronics Arts has said plans to turn SimCity into a single-player game were rejected early in the development of the latest version. The admission comes as players are finding ways to get round the game's need to be constantly connected. Lucy Bradshaw, head of SimCity creator Maxis, said an offline, single-player mode did not fit with its "vision" for the urban-planning game.
She said many players preferred the multiplayer version of the game.
http://www.bbc.co.uk/news/technology-21828799
zer0_c0ol
PhazeDelta1