Samsung Odyssey Neo G9Dual 4K ultrawide 57-inch 240Hz gaming monitor w/ DP 2.1

Published by

Click here to post a comment for Samsung Odyssey Neo G9Dual 4K ultrawide 57-inch 240Hz gaming monitor w/ DP 2.1 on our message forum
data/avatar/default/avatar20.webp
So no new refresh on 38'' panels at all. Gonna be sitting with old 38'' LG 38GN950 longer until OLED or Mini LED comes out in this size.
data/avatar/default/avatar31.webp
I know most people here care about gaming a lot but for productivity 32:9 is the perfect ratio. 21:9 leaves you with screens with very limited height. Support will come as monitors are sold, not the other way around unfortunately. Although I'd gladly play with bars on the side. I'd actually love to have the hardware simulate 3 screens, a 16:9 in the middle with 2 smaller 8:9 on each side.
https://forums.guru3d.com/data/avatars/m/212/212018.jpg
Thats not 8k… missing half of the pixels bruuuuuuhhhh
Undying:

With a little creativity there is never black bars. 😉 Credit @metagamer on his G9 https://abload.de/img/el73ikrgpd0p.jpg
My my… im sry but thats just ugly, my ocd would kill me in 10 minutes hahaha Do you sit on the left side of the screen or play looking left?? Im pretty happy with my 42” C2.
https://forums.guru3d.com/data/avatars/m/201/201426.jpg
Neo Cyrus:

What does anyone use a 32:9 screen for? Just productivity? Games will require mods to work with that ratio, movies don't go that wide, etc I'm waiting for my 3440x1440 screen to arrive and I've been thinking perhaps that's too wide to be practical.
Gotta love ignorance. Keep on. 2 years with 32:9, so much better for gaming then 21:9. 99% of games work without mods or fixes. And most fixes of needed are easy, and just flawless widescreen. 21:9 to wide to be practical. Jesus...... 2007 is long gone 16:9 guy.....
https://forums.guru3d.com/data/avatars/m/282/282473.jpg
Agonist:

2007 is long gone
why are you using 1080p then ?
https://forums.guru3d.com/data/avatars/m/273/273822.jpg
Undying:

With a little creativity there is never black bars. 😉 Credit @metagamer on his G9 https://abload.de/img/el73ikrgpd0p.jpg
Having had the G9 for like a couple of years now, something like that. This is how I play 99% of my games. 3440x1440 with a browser opened on the side to either watch a show or whatever needs I have for that part of the monitor.
https://forums.guru3d.com/data/avatars/m/132/132389.jpg
Agonist:

Gotta love ignorance. Keep on. 2 years with 32:9, so much better for gaming then 21:9. 99% of games work without mods or fixes. And most fixes of needed are easy, and just flawless widescreen. 21:9 to wide to be practical. Jesus...... 2007 is long gone 16:9 guy.....
I was asking a genuine question, not judging, no need to be so defensive. When 90% of the games I personally run into don't support it (again, the genres I play), yes, it makes me pause and wonder if it's a good idea. But given my options, and the fact that even in the worst case where I use borders I'm not actually losing screen area, I don't think I'll regret my choice. Malkin has a point though... 1080p makes for some huge pixels at that size. You should really consider at least 1440p for your next monitor. For me personally, 27" 16:9 or 34" 21.5:9 is as big I'm willing to push it at that density. Beyond that the pixels are too obvious for my taste.
https://forums.guru3d.com/data/avatars/m/282/282473.jpg
Neo Cyrus:

I was asking a genuine question, not judging, no need to be so defensive. When 90% of the games I personally run into don't support it (again, the genres I play), yes, it makes me pause and wonder if it's a good idea. But given my options, and the fact that even in the worst case where I use borders I'm not actually losing screen area, I don't think I'll regret my choice. Malkin has a point though... 1080p makes for some huge pixels at that size. You should really consider at least 1440p for your next monitor. For me personally, 27" 16:9 or 34" 21.5:9 is as big I'm willing to push it at that density. Beyond that the pixels are too obvious for my taste.
I have a 25" 1440p that I'm using as secondary, the sharpness is really nice, wish they made 21:9 versions.
https://forums.guru3d.com/data/avatars/m/222/222700.jpg
Undying:

Got in love with ultrawide after using it for a while and only thing that would make it even better is oled and a proper hdr.
How do you use it with gaming. Since my attention is all over the place I usually play video games and have a stream or video on in the background. Can you still do that with one ultrawide instead of two separate monitors?
data/avatar/default/avatar37.webp
Dragam1337:

Samsung should just start making freaking highend monitors that aint curved ! Would have bought the g7 32" in a heart beat otherwise...
The reason why all companies and their mother are making huge curved and high refresh OLED screens instead of affordable OLEDs is because of the chance of burn in. With a 2600 dollar price for a huge display there is much more room for it to include RMA costs (not just burn in, but also things like dead pixels, other problems with the panel). In 3 years, once the tech has proven to be reliable long term, we will see a lot cheaper OLED monitors.
data/avatar/default/avatar09.webp
Catspaw:

The reason why all companies and their mother are making huge curved and high refresh OLED screens instead of affordable OLEDs is because of the chance of burn in. With a 2600 dollar price for a huge display there is much more room for it to include RMA costs (not just burn in, but also things like dead pixels, other problems with the panel). In 3 years, once the tech has proven to be reliable long term, we will see a lot cheaper OLED monitors.
At no point did i mention oled, nor is the monitor in question (g7 32") oled... did you just pick a random post to attach your own agenda to ?
https://forums.guru3d.com/data/avatars/m/142/142454.jpg
Once you've used a 100R curve, there's no going back. The whole screen is always in focus, greatly reducing eyestrain at work. When it comes to gaming time, nothing compares. The last game that I remember having a compatibility problem with was Thomas' Railway Adventures. A game released in 2001 for Windows95. And I still managed to get it working eventually.
https://forums.guru3d.com/data/avatars/m/224/224952.jpg
I love my 32:9 CRG9 for desktop use and even more for gaming, its wicked 😀 What few games dont support UW, I use 2560x1440 image in the centre, no issue. ie practically all games can use it. You can select some none UW resolutions that the driver messes up and stretches but its easily resolved by not using those resolutions. There really isnt a problem with 32:9 support on most games. If you play older games etc that will not support 32:9, select a res they do support and view it in the centre. When the image is stretched tell the driver to scale the screen, dont let the monitor do it. I'd like this new 4K UW but am gonna need at least a 4090 so will wait another generation or 2. Also cos I'm as happy as a pig in mud with my current gaming experience, no need to change anything 🙂
data/avatar/default/avatar40.webp
cpy2:

I've only seen like 2-3 games that natively support 32:9, if games launches and you see whole monitor covered by picture is NOT game supporting it, it means game just can run in that resolution. There is no fiddling in settings because it's something you can NOT fix. The only problem with 32:9 is usually FOV problems and UI problems. If you have UI elements in corners you can be DAMN sure nobody put a second thought about SUW monitor when designing UI. Good luck watching minimap when it's in corner of 32:9. Then there is bad FOV where edge of screen is so stretched you can use it as a ghetto binoculars when looking around because picture there is so zoomed in that even in game binoculars if game has them don't zoom that much. LOD clipping on side is visible as hell a lot. Some games don't even consider debugging past 21:9 ratio and you will see graphical bugs beyond that like shadows moving in opposite directions, view distance being borked, shader elements missing or just complete lack of background where you literally see end of textures. There are LOT of problems with 32:9 but they usually mostly boil down to UI being complete garbage (UI in corners/wrong scaling/UI out of screen bounds).
I will say that yes, the whole UI debacle can get a bit weird if everything is pushed to the furthest corners. But any more recent title i've played has supported 32:9 resolutions, and not in any sort of stretched to oblivion kind of way. BF2042, Destiny 2, High On Life, MW2. Those are about the only games i've touched since getting this monitor though... but i'm guessing far more than that support 32:9 since i've been using some form of ultrawide for years now.
https://forums.guru3d.com/data/avatars/m/198/198862.jpg
cucaulay malkin:

I have a 25" 1440p that I'm using as secondary, the sharpness is really nice, wish they made 21:9 versions.
I thought they did made one or those are all 1080p?
https://forums.guru3d.com/data/avatars/m/142/142454.jpg
Mufflore:

I love my 32:9 CRG9 for desktop use and even more for gaming, its wicked 😀 There really isnt a problem with 32:9 support on most games.
It seems that it's only people who don't own one who can reel off a list of issues with them. Meanwhile, we get on with using probably the best monitor ever made 🙂
https://forums.guru3d.com/data/avatars/m/273/273822.jpg
southamptonfc:

Once you've used a 100R curve, there's no going back. The whole screen is always in focus, greatly reducing eyestrain at work. When it comes to gaming time, nothing compares. The last game that I remember having a compatibility problem with was Thomas' Railway Adventures. A game released in 2001 for Windows95. And I still managed to get it working eventually.
*1000R
https://forums.guru3d.com/data/avatars/m/273/273822.jpg
Undying:

Got in love with ultrawide after using it for a while and only thing that would make it even better is oled and a proper hdr.
Yep, I'm sticking with my G9 until there's a similar monitor with OLED. Because without OLED, HDR is not a thing worth talking about.
data/avatar/default/avatar34.webp
metagamer:

Yep, I'm sticking with my G9 until there's a similar monitor with OLED. Because without OLED, HDR is not a thing worth talking about.
Eeeeh..... with how amazing the Neo G9 looks with its mini-LED backlight and 2,048 dimming zones.... which equates to a dimming zone for roughly every 7.6 square millimeters..... or 3/10 of an inch squared..... I'm perfectly fine with it. I don't see a need for OLED and it's own issues, too...