Quick comparison: Geforce GeForce 378.66 versus 378.78 DirectX 12 performance
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tensai28
These results are much different than mine. I saw much larger improvements. My fps nearly doubled in some parts of the ashes of singularity benchmark. Still testing out other games. What cpu was being used for these tests?
Athlonite
Romulus_ut3
http://cdn.mos.cms.futurecdn.net/PagR5uepvmCDmhWMgXdU8o-650-80.png
I don't agree with nvidia's testing methodology of seeing gains across titles compared to the GTX 1080 launch that took place on May, last year. Fact is, some of these games have seen numerous updates from the developer's side too. The executable they used to evaluate the performance initially is not the same executable that's being used to compare with this driver. That's a huge variable.
And you'd have to be living under a rock to own a GTX 1080 and have stuck to using the launch drivers and haven't updated since.
Rise Of The Tomb Raider didn't have a DirectX 12 patch till July, and it took them quite a few patches after the initial DirectX 12 patch to get things working. In May last year, when the GTX 1080 launched, there wasn't a DirectX 12 Rise Of The Tomb Raider codepath available, at least not to the public. Tom Clancy's The Division got it's DirectX 12 support in last December so how did nvidia get those DirectX 12 numbers back in May with their GTX 1080 launch drivers is beyond me. Same goes for Gears Of War 4 which launched in October 11, 2016.
I highly doubt that the executable for Ashes Of The Singularity that existed back in May, 2016 hasn't accommodated any updates to this date that didn't make performance improvements.
Even if you install the launch GTX 1080 driver which probably isn't a good idea on a Windows 10 Anniversary installation, some of these games nvidia have mentioned to have improved upon won't have a working "Gameready" profile within the driver itself and might crash or glitch.
:infinity:
tensai28
Romulus_ut3
http://i.imgur.com/7FcGZsZ.png
Come again? It's professional of a site to bench GPUs under a CPU bottlenecked scenario, right? Hilbert should have opted for a Core i3 2100 instead judging from your opinion.
lucidus
Forza Horizon also runs the same.
tensai28
Zooke
The Nvidia comparison is very misleading, you could argue that it's there in the smallprint but I have to question the morality of making such headline claims.
As for DX12 comparisons on a bottlenecked cpu, I can see the reasoning for some people wanting this and the results would be interesting. Although to be fair to Hilbert, most posters on the threads I read do not seem fall into that category.
Præses
Any possibility of seeing a comparison on a previous gen card e.g. 970 or 980? Wondering if driver releases still improve performance on our "old" cards 😛
Keesberenburg
Only hitman have a big performance gain. Aslo with Maxwell. I think gains are with higher resolution plus extreme SSAA like with ROTR
Romulus_ut3
Yxskaft
RealNC
Silva
AlmondMan
Probably the same as AMD's claims of performance increases. All from the games being patched, very little from drivers.
I figure there'll be no real difference between the first driver and this one when run on fully patched games.
It would be interesting to limit the CPU to 4 cores only, as the i5 is likely the most common baseline CPU.
-Tj-
well imo its just another crappy PR stunt.
Wish they made another R337 driver boost, that was for me quite good across various games.
Romulus_ut3
Abc666
Did they remove mandatory login and telemetry spying ? :infinity:
Darren Hodgson
So Hitman's DX12 has been optimised in this driver but everything else is within margin of error?
Can't say I am surprised as DX12 has been one disappoint after another since it launched for me but it's still disappointing that this new(-ish) API still offers no real performance boost in the majority of games or graphical features over DX11. It's like it exists just to sell Windows 10 (via exclusive DX12 Store games) and to benefit weak console hardware like the Xbox One...
Agonist