PUBG Bans More Than 80,000 Cheaters

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sammarbella:

I know you are fully aware that even if you don't detect them as obvious cheaters... ...they are cheaters and they will beat you every time you play a game against them. I don't know you personally but i know that i would like to play fair matches in MP games like this and sometimes win.(well i would like to be able to win always but that's OFC impossible). I guess that i'm not the only one with these thoughts.
I win fairly frequently, and almost never (unless i die at the very, very beginning) die before 10 people are left. Hence why i stated, if i didn't notice, then obviously it wasn't a big deal for me, as when you get to 10 people left, if there's a cheater, you're going to know, and i have only confirmed confronted a cheater once. By no means am i saying they aren't there, but people claim "CHEATS!" simply because someone out did them, or shot them from an area they didn't know existed, or were shooting at someone, knew they had no view on them due to them hiding, and suddenly they die, and they claim "CHEATS!" all because they got killed by a DIFFERENT guy he didn't even know were there. The amount of "hackusations" throughout multiplayer games, when no hacking is going on, is astounding, so excuse me if i don't believe everyones claims that games are filled with hackers and you can't ever play a game without a hacker. The amount of times i've been told i'm hacking and people have reported me saying "Good luck with your ban!" is too many times to count, and yet, never banned...because i don't hack. So are there cheats in this game? and other games? Absolutely, there always will be. Is it over run with cheaters? Nope. Are all games over run with people who claim there are cheats because they suck? Absolutely.
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Aura89:

people claim "CHEATS!" simply because someone out did them.
Cheaters are to blame for this situation, because nearly all modern cheats have settings to creates appearance of a normal player. Cheaters ruin not only the game, but trust between society members. In the village with murders everybody's a suspect. 1 out of 8 players cheat and most of them get away with it (this is the main promotional message of most paid cheats). By comparinson 1 out of 6 countries were caught cheating in Olympic Games.
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EJocys:

Cheaters are to blame for this situation, because nearly all modern cheats have settings to creates appearance of a normal player. Cheaters ruin not only the game, but trust between society members. In the village with murders everybody's a suspect. 1 out of 8 players cheat and most of them get away with it (this is the main promotional message of most paid cheats). By comparinson 1 out of 6 countries were caught cheating in Olympic Games.
...... Um..... Okay....? Since we're throwing out random numbers, i'll claim that 99% of people who claim cheats, have no idea what they are looking at, and simply claim cheats because someone killed them, and they think they should have killed them. Sadly, this is probably close to a true number. But here's a tinfoil hat for you, it might make you feel better. http://static.tvtropes.org/pmwiki/pub/images/weirdalfoil_2322.jpg
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If you were killed by an ammo box while flying a jet in Battlefield 3 it was pretty safe to assume you were killed by a cheater.... haha.. or headshot from across the map by a pistol while driving a tank. This is what cheaters in PUBG see... https://i.imgur.com/WcQlLCc.jpg https://i.imgur.com/SpqH5bK.jpg https://i.imgur.com/89PPCzA.jpg https://i.imgur.com/3UOMJOi.jpg https://i.imgur.com/UAzreiY.jpg https://i.imgur.com/gPqLuQ0.jpg https://i.imgur.com/bJ4pDJ6.jpg https://i.imgur.com/Y2maB5m.jpg https://i.imgur.com/Jp00taU.jpg https://i.imgur.com/pHbWvnX.jpg
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Aura89:

Since we're throwing out random numbers
Numbers are not random. Don't know how it is now, but some time ago, I looked at sites which were boosting about how many cheats they sold, how many users they had. It went into hundreds of thousands and there are many cheat providing sites. Many anti-cheat sites publish statistics. I just cross-referenced these numbers with amount of players. Of course it is hard to tell exact amount of cheaters, but estimations can be made for specific games. Olympic game cheating statistics is official and available on Wiki. Grown adults cheat at highest level with strictest controls. Do you expect teenagers, with moral compass still forming, do better? 🙂
Aura89:

But here's a tinfoil hat for you, it might make you feel better.
Your image posting skills are better than reading and understanding 🙂. I did not wrote that accuser is always right. I wrote that cheaters are to blame for mistrust and paranoia in gaming communities.
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EJocys:

Numbers are not random. Don't know how it is now, but some time ago, I looked at sites which were boosting about how many cheats they sold, how many users they had. It went into hundreds of thousands and there are many cheat providing sites. Many anti-cheat sites publish statistics. I just cross-referenced these numbers with amount of players. Of course it is hard to tell exact amount of cheaters, but estimations can be made for specific games. Olympic game cheating statistics is official and available on Wiki. Grown adults cheat at highest level with strictest controls. Do you expect teenagers, with moral compass still forming, do better? 🙂 Your image posting skills are better than reading and understanding 🙂. I did not wrote that accuser is always right. I wrote that cheaters are to blame for mistrust and paranoia in gaming communities.
Your estimations are based off of nothing, so again, we can continue throwing around random, meaningless numbers again if you like. http://img.picturequotes.com/2/48/47715/98-of-all-statistics-are-made-up-quote-1.jpg https://boardofwisdom.com/cachetogo/images/quotes/27266.png http://recruitingdaily.com/wp-content/uploads/sites/6/2017/06/fakestats.jpg
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Aura89:

Your estimations are based off of nothing
You should check definition of “nothing”, because I clearly explained where I got the data to make conclusions. It is ironic that you posted statistical jokes, which shows high mistrust in statistics. Was it you, when reading statistics, in previous picture? 🙂 I will give you an example about some suspicious players today. I've ranked over 1000+ hours on BF4 and doing well enough to be a suspect myself, so "Git Gud" arguments would not work here 🙂. I had couple BF4 rounds on 60Hz+ servers. All top players were reporting low ping. My ping usually is up to 20ms. This is how BF4 works: You shoot the enemy and game engine will displays hit animation on enemy’s body if it was successful hit (client side calculation). Hit is sent to the server as an UDP packet. If remote player confirms the hit then server sends you confirmation UDP message and game engine will paint hit cross mark on your screen (server hit confirmation). Problem is that couple low ping top enemies were not registering some hits or registering them with the delay. For example, I would load enough rounds to kill the suspicious player twice, but I die anyway. Game will select this enemy. Frequently that enemy would be passing by (small TDM maps). Then, on the Kill Cam, I could clearly see, how same enemy gets multiple direct hits into the back from another player. Body twists in a quite funny way, because legs starts to move in front, while body lags behind because of the playing hit animation (flying debris), while enemy health stays the same, but sometimes he drops dead instantly. Now, it could be explained with the lag, but these players report very low ping. According to network data, all hit-mark confirmations must arrive in less than 40-60ms, but player responds like there is a lag-switch cheat enabled on another side, which delays UDP packets. Then another problem kicks in. Server, which worked perfectly, before suspected "pro-players" joined in, starts to lag. Normal user probably would dismiss this, but I am a programmer with practical coding experience on gaming engine and network layer level communications. For me, combination of mentioned symptoms perfectly align with presence of the cheat. You know: if it looks like a duck, swims like a duck, and quacks like a duck, then it probably is a duck.
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EJocys:

You should check definition of “nothing”, because I clearly explained where I got the data to make conclusions. It is ironic that you posted statistical jokes, which shows high mistrust in statistics. Was it you, when reading statistics, in previous picture? 🙂 I will give you an example about some suspicious players today. I've ranked over 1000+ hours on BF4 and doing well enough to be a suspect myself, so "Git Gud" arguments would not work here 🙂. I had couple BF4 rounds on 60Hz+ servers. All top players were reporting low ping. My ping usually is up to 20ms. This is how BF4 works: You shoot the enemy and game engine will displays hit animation on enemy’s body if it was successful hit (client side calculation). Hit is sent to the server as an UDP packet. If remote player confirms the hit then server sends you confirmation UDP message and game engine will paint hit cross mark on your screen (server hit confirmation). Problem is that couple low ping top enemies were not registering some hits or registering them with the delay. For example, I would load enough rounds to kill the suspicious player twice, but I die anyway. Game will select this enemy. Frequently that enemy would be passing by (small TDM maps). Then, on the Kill Cam, I could clearly see, how same enemy gets multiple direct hits into the back from another player. Body twists in a quite funny way, because legs starts to move in front, while body lags behind because of the playing hit animation (flying debris), while enemy health stays the same, but sometimes he drops dead instantly. Now, it could be explained with the lag, but these players report very low ping. According to network data, all hit-mark confirmations must arrive in less than 40-60ms, but player responds like there is a lag-switch cheat enabled on another side, which delays UDP packets. Then another problem kicks in. Server, which worked perfectly, before suspected "pro-players" joined in, starts to lag. Normal user probably would dismiss this, but I am a programmer with practical coding experience on gaming engine and network layer level communications. For me, combination of mentioned symptoms perfectly align with presence of the cheat. You know: if it looks like a duck, swims like a duck, and quacks like a duck, then it probably is a duck.
It becomes even more obvious when someone picks you off from across the map, through buildings with a .357...... Or every single shot, is a head-shot regardless of distance or weapon in use..... Even "pro players" don't get head-shots 100% of the time.....
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I'm the best COD player on earth!....Only a hacker can beat me... I can jump spin and duck all at once/shoot and you are toast! Same with far cry games. Never played PUBG but I'm sure I could whoop butt there to....:D
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airbud7:

I'm the best COD player on earth!....Only a hacker can beat me... I can jump spin and duck all at once/shoot and you are toast! Same with far cry games. Never played PUBG but I'm sure I could whoop butt there to....:D
If you play it, this will be ALWAYS the top 10: 1-8: Cheaters 9: Aura89 (not a cheater...he has superhuman reflexes) 10: airbud7 (first "human" and no cheater) Please don't play! I want to win the 10th spot sometimes! :D
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sammarbella:

If you play it, this will be ALWAYS the top 10: 1-8: Cheaters 9: Aura89 (not a cheater...he has superhuman reflexes) 10: airbud7 (first "human" and no cheater) Please don't play! I want to win the 10th spot sometimes! :D
haha^...:D I could camp out and beat Aura89's ass with a knife!...He would cry...>"you camper"!..that would put me in 9th......Looool....