MS gives more CPU power to Xbox One developers

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game developers are to blame when a pc port
i agree, also it is better for them to sell 69€ than 49.95€ a game at lauch... so... (if quote point could speak)
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IMO, it is bad development on MS's (and Sony's) part to require 2 full cores for background processes. This is a gaming console - 1 core should be more than enough to handle the OS and voice recognition.
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IMO, it is bad development on MS's (and Sony's) part to require 2 full cores for background processes. This is a gaming console - 1 core should be more than enough to handle the OS and voice recognition.
Normally I agree, but from what I understand the XO os technically is 2 separate OS's that handle basic operations, and then overlaying applications.
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My PS3 is better than this for teevee. Was watching netflix and amazon prime years before this media box came along. My Panasonic telly even integrates with it so I don't even need to use another remote control for doing stuff on the PS3, it's easy. So many problems with the design of the xboner from a technical and general standpoint, too. That guy on youtube who does the teardowns for stuff opened it up and the inside just looks like a PC, with loads of grey and black plastic with 1990's silvery frame and chassis elements - yuck. And the size of the fan, yikes, what a joke. And now we got this - a back-peddling attempt from a technical standpoint on the xboner. When are people going to realise that Micro$oft are not a hardware manufacturer and only got into the console market by accident when Nintendo and Sega screweedup and Sony got into the market. Sega then screwed up on the Saturn technical design, and then again by releasing too late/too early (depending on your point of view) with the dreamcast, and left the market for good - which left room for another player. The irony of this is that Microsoft is now getting pushed put by the very company who let them in. Sony. If you got one, trade it in now, there are plenty of suckers out there who will buy one.
"So many problems with the design of the xboner from a technical and general standpoint, too." - Vague statements are vague..and moronic.. "the inside just looks like a PC" - errr.. *facepalm*.. I opened up the hood of my car and it looked just like an engine.. yuck.. "a back-peddling attempt from a technical standpoint on the xboner." - I know English probably isn't your first language (if it is.. oh.. whoops..) but seriously, you need to actually make a point. The reason they are freeing up the core is clear and it will be a benefit for game designers/programmers and, ultimately, gamers. Only a diehard PS fanboy could look at an SDK update which includes the sentence "core freed up for use in games" and say "ohhhh they are terrible".. "when are people going to..." - Considering that Microsoft has been making a play for the living room for nearly 20 years, I'll take your statement as a complete lack on knowledge of history. P.s. revisionist history isn't actually history - it's you just making **** up. Sega failed because they made inventory mistakes with the Genesis (Megadrive in some countries) and then were beaten in a price war by Sony. The lack of games in the western market killed the Saturn not the "technical design". Sega simply ran out of money and had poor third-party support when the (far technically superior to the PS2) Dreamcast came on the scene. It was more innovative, had better hardware - including better resolution and power - and still it lost, largely because of EA and because Sega had no money left. Sony didn't let anyone in .. just for lols.. Microsoft market cap in the year 2000 - $399 Billion USD.. Sony? keep trying.. $100 Billion USD. 2015? Sony = $22 Billion USD 2015? Microsoft = $382 Billion USD If we just wait long enough..Sony won't exist anymore.. How sad.. Go back to your PS fanboyland..
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game developers are to blame when a pc port get relesed its always broken unoptimized then a modder fixes it you get better performance and game looks better, enb is an example on gta 4 transforms the game and better performance if you get the right modder game developers cold easy make games look better on pc and games they all should be 60 fps on a 4 core cpu and a mid range gpu then people with high end card get 100 fps and sli users get 150fps for the 144hz monitors that should be the standard
You were a bit hard to understand because you seem to ramble, and then you got to the "pc and games they all should be 60 fps on a 4 core cpu and a mid range gpu " and i just gotta say: NO. Games should be optimized, YES, however, what you're saying "should be" would only mean that game developers wouldn't be pushing the boundaries with that "goal" You just stated an absolutely horrible standard
Sony didn't let anyone in .. just for lols.. Microsoft market cap in the year 2000 - $399 Billion USD.. Sony? keep trying.. $100 Billion USD. 2015? Sony = $22 Billion USD 2015? Microsoft = $382 Billion USD If we just wait long enough..Sony won't exist anymore.. How sad.. Go back to your PS fanboyland..
You realize you just compared apples and oranges? Sure, you compared the companies, as a whole...as a whole, microsoft and sony are much more then just Playstation and xbox, so why compare the companies, when this post is about xbox one, and because of it, vs ps4, if the topic goes to that? In the land of consoles, which is what this topic is about, the CORRECT comparison is: September 2014 Xbox one sales: Somewhere between 6.7 million and 7.35 million (microsoft isn't releasing sales numbers, which shows how badly its going, so this is an educated estimate a company came up with, not myself) PS4 sales: 13.50 million now, both of those numbers have not been updated since september, and with microsofts price cuts on the consoles and offering two games with the consoles, it was the FIRST TIME is 11 months that xbox one, per month, outsold PS4, though PS4 sold very well during the holidays aswell. Who knows what the numbers are now. You call him a fanboy, and he probably is, don't know don't care but in reality, you sound like a microsoft fanboy, so who are you to judge? You actually sound like you work at microsoft, giving us those pointless numbers, just like microsoft with the xbox one. The last time microsoft said what their sales were, was in december of 2013, with 3 million units, ever since then they have been hush hush, due to lack of sales. Whenever they DO release any information, they make themselves look better off then they are. For instance, they just recently stated "WOOHOO! WE SHIPPED 10 MILLION UNITS!"...well duh you shipped a bunch of units its right before the holidays and what does SHIPPING units have to do with anything? I can ship billions of products and sell only 2 of them, doesn't mean it was successful. And before that, it was another "WE SHIP SUCH AND SUCH NUMBER UNITS! WOOHOO!" So again, why compare apples and oranges, when this thread is about the xbox one and inherently about the current gen consoles?
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Microsoft market cap in the year 2000 - $399 Billion USD.. Sony? keep trying.. $100 Billion USD. 2015? Sony = $22 Billion USD 2015? Microsoft = $382 Billion USD
btw, how much is just by consoles market, that MS figure looks like its from whole company; inc. windows, office, tablets, phones, "consoles",.. Same by Sony, TV's, hifi, phones, walkmans, "consoles", etc.
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Normally I agree, but from what I understand the XO os technically is 2 separate OS's that handle basic operations, and then overlaying applications.
I guess it's also to avoid trying to shoehorn more features in when they can't later like we saw on the ps3. Give it more than enough resources to keep doing the background tasks while a game is on. PS4 will likely have similar as well, free up RAM and stuff. The console makers have the option now to improve the software over time.
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This is great, So for the past year or so xboxone users have been using 3/4 three quarters of its potential speed and now its using 7/8ths seven eights its speed by unlocking access to there cores. That's awesome,
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This is great, So for the past year or so xboxone users have been using 3/4 three quarters of its potential speed and now its using 7/8ths seven eights its speed by unlocking access to there cores. That's awesome,
You've got it all wrong. The Jaguar APU inside the XBO has 8 cores. 6 cores for games, 2 cores for operating systems. The XBO runs 2 operating systems. One that handles the core actions of the OS, and one that handles background/overlaying applications such as the dashboard, overlay, messaging, small apps like that. The only thing that's different now is games are able to gain access to one more core, while there are 6 available cores already a 7th core most likely will not be a huge performance difference. Just looks like Microsoft is giving all OS operations to one core. Maybe they found a way to optimize it now, maybe after real life situations and testing having 2 cores for operating systems was overkill. Not really different from how Windows does it, core 0 hosts the operating system and background applications, then uses the rest of the cores as needed. Core 0 "should" have the highest usage in idle. AMD is kind of weird since they do out of order core operations.
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This is great, So for the past year or so xboxone users have been using 3/4 three quarters of its potential speed and now its using 7/8ths seven eights its speed by unlocking access to there cores. That's awesome,
...No, one it only is one small tiny piece of the system and two, realistically, for the just the processor, doesn't work that way. ideally it would, but we don't live in an ideal world On the One's note, for instance, there are many factors that determine how well a system works. CPU, GPU, RAM, HDD (though typically only for load times), aswell as the motherboard (technically, since different motherboards can do the job faster/slower) When it comes to games, the CPU matters, yes, always will, but not as much as a GPU, and not as much as having a system that doesn't bottleneck. For instance, if a CPU was bottlenecking the GPU, then adding the core would help in performance on itself aswell as allowing the GPU to perform more like it should. I highly doubt this is the case though, and it's 99% likely the extra core won't affect the GPU's performance at all. And then there's ram, of which comparatively speaking vs the PS4 at least, microsoft can do nothing about, and there's a big difference between the xbox one and PS4 when it comes to ram. access to this extra core will help the performance of the system, no doubt about that, it's at what amount. I expect this will help the WHOLE systems performance by 1/25, or in terms of %, a 4% increase in performance, if not lower, i predict it's likely it's even lower
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It's also worth noting that they're not actually giving up the whole core, they're allowing up to 80% of the core to be used but it can be taken back at will by the OS if and when it needs it, which could have a negative impact of frame rates because there's currently no way of scheduling the usage for that core.
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"So many problems with the design of the xboner from a technical and general standpoint, too." - Vague statements are vague..and moronic.. "the inside just looks like a PC" - errr.. *facepalm*.. I opened up the hood of my car and it looked just like an engine.. yuck.. "a back-peddling attempt from a technical standpoint on the xboner." - I know English probably isn't your first language (if it is.. oh.. whoops..) but seriously, you need to actually make a point. The reason they are freeing up the core is clear and it will be a benefit for game designers/programmers and, ultimately, gamers. Only a diehard PS fanboy could look at an SDK update which includes the sentence "core freed up for use in games" and say "ohhhh they are terrible".. "when are people going to..." - Considering that Microsoft has been making a play for the living room for nearly 20 years, I'll take your statement as a complete lack on knowledge of history. P.s. revisionist history isn't actually history - it's you just making **** up. Sega failed because they made inventory mistakes with the Genesis (Megadrive in some countries) and then were beaten in a price war by Sony. The lack of games in the western market killed the Saturn not the "technical design". Sega simply ran out of money and had poor third-party support when the (far technically superior to the PS2) Dreamcast came on the scene. It was more innovative, had better hardware - including better resolution and power - and still it lost, largely because of EA and because Sega had no money left. Sony didn't let anyone in .. just for lols.. Microsoft market cap in the year 2000 - $399 Billion USD.. Sony? keep trying.. $100 Billion USD. 2015? Sony = $22 Billion USD 2015? Microsoft = $382 Billion USD If we just wait long enough..Sony won't exist anymore.. How sad.. Go back to your PS fanboyland..
Timeline it went like this: -Nintendo went to Sony for a CD ROM add-on and backed out. -Sega had a huge lead (they thought) and had almost completed their sprite based Saturn. -Sony used the R&D on the CD Drive for Nintendo and released the PS. -Sega was scared of the PS and bolted on last minute CPU's for Polygons, making an expensive to manufacture system which was very hard to code for. -Sony gained a huge lead over Nintendo prior to the N64 -Sega lost ground due to poor games (as indicated) -Nintendo gained some ground back from PS. -Sega realised they have a dead horse and released the DC to leapfrog the competition on the next cycle, but few bought it for some of the reasons you mentioned, mostly because they released a console too early and lost faith with consumers. I also think the DC had too much complexity with the controller and 'weird' marketing and product placement. It had online 56Kbps modem etc...the marketers didn't know how to push it out. -Sony released the PS2, putting the nail in the coffin for Sega and some might say took away the top spot previously (5 years back) owned by Nintendo....everyone had a famicom or a gamboy, FFS - but now Sony had Final fantasy and metal gear solid locked up. -M$ saw the chance of entering the market and took it, and signed up exclusives hand over fist - one of the biggest was Halo, with the perfect dark series a close second...the guys which made Goldeneye and PD were very hot property. Addtionally, the guys which made/make PGR used to be signed up with the DC...but no longer. So, I'm kinda going back on myself and saying Nintendo are the ones who let this happen, because if they didn't kill the deal with Sony, then Sony would not have entered the market and the Saturn would have been kicked into touch.
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Claims someone is a fanboy, then says how great another company is and how the other company is going to die. The moment you suggest that a huge company like Sony is soon to be dead you lose all credibility, you are just being a sensationalist.
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It's also worth noting that they're not actually giving up the whole core, they're allowing up to 80% of the core to be used but it can be taken back at will by the OS if and when it needs it, which could have a negative impact of frame rates because there's currently no way of scheduling the usage for that core.
hah, sounds like a risky gamble then. MS should configure the OS to not use that core at all then.