GeForce 441.20 WHQL driver download
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c69k
http://forum.notebookreview.com/threads/official-alienware-13-r3-owners-lounge.797884/page-900 please see post #9000.
I so wish that I can have the low latency option in drivers above 436.51. I have read somewhere recently that there is a registry hack which allows to enable low latency option in CP menu by registry hack ... I searched but was not successful. Does anyone know how to enable this CP menu option?
I am not quite sure I understand the part above I marked in green.
I am on 436.51 Driver which still has the Low latency mode in CP menu and ... when I change it to ULTRA or ON and press APPLY and subsequently refresh (update) Inspector, prerendered frames in Inspectore change from (default) application defined to 1 ... so the low latency switch obviously works in 436.51. In any later driver this option obviously disappeared. Setting Low latency to OFF in nvidia CP and APPLY make Inspector change 1 to application defined again. The switch obviously works just fine !!!
BTW. I have Alienware 13 R3 OLED laptop with 1060M and Optimus.
jimdove
watching for rdr2 performance.
Cyberdyne
Robbo9999
I downloaded this driver from NVidia, installed it as normal, went into the Control Panel to tweak specific game related variables, and then suddenly the Control Panel closed itself on it's own - then a notification popped up saying that NVidia Control Panel app had been installed from the Microsoft Store. Basically, it seems to have converted itself from standard to DCH driver without my intervention! I used DDU uninstaller to uninstall all NVidia drivers, then I was able to reinstall the standard driver (not DCH). It's ok now, back to normal, no DCH driver. I could have sworn I downloaded the standard driver during my first install - I think it tried to auto install a DCH driver! Anyone else found this strange behaviour where this driver seems to have auto installed the DCH driver even though you chose the standard driver?
jbscotchman
SamuelL421
c69k
schoolofmonkey
RDR2 is still unstable in Directx 12 for me (RTX 2080ti), still getting the "Display driver nvlddmkm stopped responding and has successfully recovered."
Application crash log:
Faulting application name: RDR2.exe, version: 1.0.1207.60, time stamp: 0x5dc2dfaf
Faulting module name: RDR2.exe, version: 1.0.1207.60, time stamp: 0x5dc2dfaf
Exception code: 0xc0000005
Fault offset: 0x0000000002b4f61a
Faulting process id: 0xd34
Faulting application start time: 0x01d5999d4e8eab65
Faulting application path: E:\Program Files\Rockstar Games\Red Dead Redemption 2\RDR2.exe
Faulting module path: E:\Program Files\Rockstar Games\Red Dead Redemption 2\RDR2.exe
Report Id: 55526d58-e160-4acf-93c4-84a27e5b1d5b
Faulting package full name:
Faulting package-relative application ID:
Crashdump:
https://drive.google.com/file/d/1QqZq4ZthnoamJAhXm6PK97hDsatqZMPP/view?usp=sharing
Vulkan benchmarks the same so no real performance gained, same results at the 441.12 driver:
https://i.imgur.com/2z5ex6M.jpg
anxious_f0x
Anyone else having issues with G-Sync failing to engage in Red Dead Redemption 2 with Vulkan and SLi?
I'm getting great fps now but without G-Sync it’s a bit of a mess to look at, 40 to 50fps in DX12 with a single GPU/G-Sync enabled actually looks better than 80 to 120fps in SLi without G-Sync.
Tried all different combinations of in game and control panel V-Sync/G-Sync options without luck.
Let’s summon @ManuelG 😀
IronRush
cyberscott
nizzen
Mgpu with 2x2080ti in this game is nice 😀 Good scaling too!
Zulu69
So no ultra low latency mode for MSHybrids yet with this release?
Might still upgrade and post some results....
scaramonga
My good old 1080ti 🙂
https://i.imgur.com/nvUu1mE.jpg
NVIDIA GeForce GTX 1080 Ti, Vulkan
2560 x 1440, 144hz, Windowed: No, Vsync: No, Triple: Off
Textures: Ultra
Anisotropic: 16x
Lighting: High
Global Illumination: High
Shadows: Medium
Far Shadows: High
SSAO: High
Reflection: High
Mirror: High
Water: Custom
Volumetrics: Custom
Particles: Medium
Tessellation: High
FXAA: Off, TAA: High, MSAA: 0
Near Volumetrics Quality: High
Far Volumetric Quality: Medium
Volumetric Lighting Quality: High
Unlocked Volumetric Raymarch Resolution: Off
Particle Lighting Quality: Medium
Soft Shadows: High
Grass Shadows: Medium
Long Shadows: On
Full resolution SSAO: Off
Water Refraction Quality: High
Water Reflection Quality: Medium
Water Physics Quality: 75%
Resolution scale: Mode1o1
TAA Sharpen Intensity: 50%
Motion Blur: Off
Reflection MSAA: Off
Geometry Level of Detail: 100%
Grass Level of Detail: 66%
Tree Quality: High
Parallax Occlusion Mapping Quality: High
Decal Quality: High
Fur Quality: High
Irenicus
nex888
Upgrading from 441.12 to this version appears to have fixed an issue with my pc rebooting in some directx 9 CPU intensive games.
anxious_f0x
Cyberdyne
Cyberdyne
scaramonga
Hey, thx Irenicus!!, I will certainly try those settings you suggested buddy 🙂, nice one!
Something strange is going on though, as I ran another bench after changing only 2 settings:
Mirror: Medium
Decal Quality: Medium
The bit where the guy robs bank and makes his way out the back door (in benchmark), and seems to stall, running on the spot, lol, before getting on the horse, well, this never happened this time, and he runs perfectly to the horse, also, in that section, the bit where he is shooting those on wagon, the camera turned to face him, thus I couldn't see the result of him throwing the explosive device? Weird!!!
Although, better:
https://i.imgur.com/XqCmwVq.jpg