DirectX 12 Adoption Big for Developers Microsoft shares New Info
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Ryu5uzaku
Give my OLED... Then I can buy in to that HDR thing.
Fox2232
Denial
fantaskarsef
Lane
Fox2232
Denial
Hilbert, would it be possible to get an APU test for Hitman, DX11 vs DX12? I'd be interested in seeing it.
I'm kind of blown away by the fact that I can't find a single APU test, for neither Ashes/Tomb Raider/Gears or Hitman. The benefits for APU's was like one of the largest advertising points going into DX12s announcement. Now I can't find anything.
Reporting my own post to get his attention lol
Turanis
Hmm new monitors?
Gsync,FreeSync, they did not have much success.So they(industry) want to introduce new monitors(like 3D TVs some years ago),then another wasted money on new monitors.
Why not they put that thing,new HDR,in graphic Gpu or in Post process or in drivers so the actual monitors will displays that thing.
More money,more problems.
Denial
PrMinisterGR
DX12 is fine. People KEEP confusing it with the push for Windows Store games that Microsoft is going for. The whole promise of DX12 is that you get an almost console-like low leve utilization of the computer. One of the side effects is that AMD's GCN architecture can finally be "fed" more effectively, but that's not really the reason for it. The reason is to lower latencies, drop power consumption and/or create CPU based effects that finally can use all the CPU power that modern computers have.
As for the rest of the news, the MOST important announcement was Shader Model 6. Will it require new hardware? Will current hardware support it correctly?
Turanis
fantaskarsef
slyphnier
everything looks good... well in the news
seems that HDR (max brightness) will be new marketing tools... after 3D -> 122/144hz -> 4k, HDR seems weak compared to those though
anyway before DX12, ms pls fix TDR issue on win10
i believe not only me that keep getting random TDR with win10
http://answers.microsoft.com/en-us/windows/forum/windows_10-hardware/windows-10-videotdrfailure-nvlddmkmsys-video-tdr/
MBTP
People still dont understand how important dx12 is, and im not the one who will make it clear, theres just too much info on the internet, HDR will not be a gimmick, it will be like black and white to colors, in the past. As Vr will not be a gimmick too, although will not be feaseable for the majority of content and people by now as it alienates people from reality.
The major problem with HDR is that you will need an special place with little to no light to really have the experience it is capable of delivering, OLEDs should be watched in full darkness, and the other variants will accept a little more light, the curved displays will help in getting rid of reflections i guess but still will be very proeminent.
PrMinisterGR
Tehcpowerup article about it, it seems that it's just accessing the same hardware in a new way, more consistent with the new API and it's using tiled resources. If that's the case, it doesn't seem to have extra hardware requirements.
It was interesting that I saw a presentation about HDR from the Radeon Group recently. They seem to keep cooking DX12 features closely with Microsoft.
I suspect that we might not actually need new hardware. From the information I found in the MBTP
Denial
Stormyandcold
It's not that "cutting-edge" until it can burn your retina. Then, we'll have real retina displays 😀
TimmyP
PrMinisterGR