Crytek postpones Crysis Remastered after criticism leaked trailer

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That is more of a remake I believe though also one that has been criticized for going away from the original art style but it's done from the ground up and personally other than the blue-ish color tint I think it looks really good. The terms and marketing sorta mixes these together though, Saints Row 3 until the recent patch seemingly broke the game(? PC only?) is a good example too. Here well at a guess Crytek knew fan interest was high and there's a new console on the market too (The Switch.) but the work got outsourced for how knows how much money was involved here and what time frame for this studio (Saber Interactive, whom I know believe has a bit of a reputation after their work on Witcher 3 on Switch.) to handle four editions of the game (PS4, XBox One plus the enhanced versions of these, Switch and PC.) although fan reactions to the media backfired which made Crytek choose to accept delaying the launch. I would have expected a few months to really get it right across each build here but I don't think they have that time or that Crytek wants to invest that much extra but we also don't know what Crytek expects in terms of sales targets and revenue or how much they invested into this venture. EDIT: Saints Row 3 https://www.somosxbox.com/wp-content/uploads/2020/05/saints3-remastered-e1590266525692.jpg Cutscene but still a good comparison. Mafia 1 might work for the remake segment, rebuilt using the Mafia 3 engine and numerous enhancements not just porting the existing game to new platforms even if there's some touching up involved. (The remake is going a bit further though by expanding on missions and such plus other gameplay changes.) Mafia 2 and 3 however go into the problematic remaster category but it sounds like the dev studio behind it is at least being given some chance of fixing it up and the publisher didn't just drop it due to poor reception, review scores (That's a thing apparently.) or user feedback or just low sales after the pre-order period is over. EDIT: To get back to Crysis here though I think it can be done well but I don't know if the developer has the time and resources to really make a difference but we shall see. (Touching up on the immediate flaws perhaps but there could be some post-launch patches for the rest if they get that chance.) What with testing and all that I would say 3 - 6 months especially for developing across multiple platforms even for a larger studio with those capabilities of handling multiple versions like this. (It takes time regardless.) EDIT: Suppose the trailer is a thing too, hopefully not a overall indication of what sort of budget the games remaster effort actually has or doesn't have if they have to redo the original one from the games launch with the new version added in over it.
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JonasBeckman:

The original game by this point is pretty flat looking which is something the prior X360 version already addressed but with shortcomings of their own for what compromises were needed even though the game now ran on Cry Engine 3.x instead of 2.x for that port. This adds more of that and other effects but again has some compromises and the implementation from the trailer appears to be very over saturated and with a lower gamma curve almost or very heavy contrast combined with a much stronger color filter particularly the greens although some areas are also seeing some heavy blues and some of the effects like the implementation of the new fog and global illumination effects might be part of why it kinda bleeds through like that until improved. No idea what the trailer was going for though mixing in earlier 2006 - 2007 moments with the remade version of the game should have focused more on the included tech and comparisons instead of trying to redo the existing footage in the new build for the game and more clear comparisons of what they did add or update. EDIT: Trailer footage doesn't make for the best source for comparisons either but plenty were made between the original and the new version and even the X360 version. 🙂 https://www.dsogaming.com/wp-content/uploads/2020/06/Crysis-vanilla-PC-graphics-comparison-3.jpg https://www.dsogaming.com/wp-content/uploads/2020/06/Crysis-Remastered-graphics-comparison-3.jpg https://www.dsogaming.com/wp-content/uploads/2020/06/Crysis-vanilla-PC-graphics-comparison-4.jpg https://www.dsogaming.com/wp-content/uploads/2020/06/Crysis-Remastered-graphics-comparison-4.jpg EDIT: I think they're on the right track for a remaster here although it needs more work and I don't know if they have enough time even with this delay to do as much as would be required but we'll see. 🙂 There's been worse attempts, there's been better too almost on par with a remake and then there's the in-between that could be good but has tech issues or other flaws.
I tough that its was awesome, good lightning, best textures, but
rm082e:

By comparison, check out the Demon's Souls remaster: PS3: https://images.pushsquare.com/c6f1270061d09/demons-souls-ps3.original.jpg PS5: https://images.pushsquare.com/0b0da63f58d29/demons-souls-ps5.original.jpg
this is another level
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Demon souls is a complete remake, not a remaster. Remaster specifically implies that you are using the original "master" source material - a remake starts from scratch. For example - Half Life: Source vs Black Mesa.
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Solfaur:

This fail just reminded me how low Crytek has fallen, scratch that, I'm actually surprised they still exist, I thought they long ago gone bankrupt.
the list of games which use CryEngine isn't "very" small... and HUNT is actually a very good game. Surprised it isn't more popular.
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its a remaster not a remake, people were expecting a resident evil 2-3 kind of deal it seems, remaster is just a relaunch for a new format/medium so that often allows it to stretch its legs, perhaps 4k120 on consoles?
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TheSissyOfFremont:

Demon souls is a complete remake, not a remaster. Remaster specifically implies that you are using the original "master" source material - a remake starts from scratch. For example - Half Life: Source vs Black Mesa.
Fair point. I've been hearing Demon's Souls discussed as a "remaster" up until the PS5 reveal. I didn't understand the magnitude of what they were doing until then. It's really impressive.
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JonasBeckman:

The original game by this point is pretty flat looking which is something the prior X360 version already addressed but with shortcomings of their own for what compromises were needed even though the game now ran on Cry Engine 3.x instead of 2.x for that port. This adds more of that and other effects but again has some compromises and the implementation from the trailer appears to be very over saturated and with a lower gamma curve almost or very heavy contrast combined with a much stronger color filter particularly the greens although some areas are also seeing some heavy blues and some of the effects like the implementation of the new fog and global illumination effects might be part of why it kinda bleeds through like that until improved. No idea what the trailer was going for though mixing in earlier 2006 - 2007 moments with the remade version of the game should have focused more on the included tech and comparisons instead of trying to redo the existing footage in the new build for the game and more clear comparisons of what they did add or update. EDIT: Trailer footage doesn't make for the best source for comparisons either but plenty were made between the original and the new version and even the X360 version. 🙂 https://www.dsogaming.com/wp-content/uploads/2020/06/Crysis-vanilla-PC-graphics-comparison-3.jpg https://www.dsogaming.com/wp-content/uploads/2020/06/Crysis-Remastered-graphics-comparison-3.jpg https://www.dsogaming.com/wp-content/uploads/2020/06/Crysis-vanilla-PC-graphics-comparison-4.jpg https://www.dsogaming.com/wp-content/uploads/2020/06/Crysis-Remastered-graphics-comparison-4.jpg EDIT: I think they're on the right track for a remaster here although it needs more work and I don't know if they have enough time even with this delay to do as much as would be required but we'll see. 🙂 There's been worse attempts, there's been better too almost on par with a remake and then there's the in-between that could be good but has tech issues or other flaws.
I would have been more impressed if they just released a demo which blended between your 4 screenshots than the entire demo they released. I can actually see the big improvements in the screenshots - could not tell anything with all that stupid jump-cut edited video.
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Am I the only one who cares more about whether this remaster runs at a consistent framerate? Due to CPU bottlenecks the original game has frequent drops to the low 40's/high 30's, even on today's high-end systems. As long as this issue is fixed I'll be happy. The original game still looks decent graphically. A visual boost would be nice, although from those screenshots there does seem to be a nice improvement here?
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