Benchmark Results Radeon RX 6800 XT Show Good RT scores and Excellent Time Spy GPU score
Click here to post a comment for Benchmark Results Radeon RX 6800 XT Show Good RT scores and Excellent Time Spy GPU score on our message forum
Jawnys
AlmondMan
Dragam1337
Supertribble
AlmondMan
schmidtbag
asturur
Fox2232
Picolete
Dragam1337
Agonist
AlmondMan
AlmondMan
H83
Fox2232
Borys
The worst blind is that not wanna see...
People stay saying DLSS here and there... DLSS is to compression resource of image... so, you´ll LOST QUALITY! Who buy a card like this not wanna lost quality... they wanna both!
The truth is that AMD outdone himself with ths 6XXX series and now the fanboys must find some bullshit to try negate the reality... AMD is at TOP of VGA my dear!
A custom liquid 6800XT will beat even the 3090 in every game... Nvidia must take care or will go to the same way of Intel!
Fox2232
Stormyandcold
RT reflections and shadows seems to be exactly how devs will be using RT for next-gen console games.
I originally thought it'd take 5yrs for RT to go mainstream, however, in reality it's closer to 2.5yrs with games like Spiderman on PS5 already having RT in place. Now I'm quite certain that RT with help from PS5+XSX will become the new normal and ports to PC will have these features included.
We're still in the very early stages of this tech, but, with the limited resources available to consoles, we can see what the base-line implementation of RT is likely going to be already. If devs do only use a couple of RT features, then, I don't think it'll actually be that taxing on PC. I'm guessing that consoles will be able to offer RTX2060~ levels of RT performance. That will mean more PC gamers will be able to enjoy those effects in-game. However, on the flip-side, there's also expectations of PC RT being higher-quality and more fleshed-out with more fine-grain options.
moo100times
Dragam1337