Battlefield 4 - SP and MP Modes Details
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CPC_RedDawn
They are just milking the hype from BF3 as it was a very popular game for EA and DICE. I personally would have much preferred BC3 as it has a much better storyline with much much better characters and a nice sense of underlining humor to go with it. BF4 to me will just be more like BF3.5 and not a true evolution. Though it is hard to believe that BF3 came out at the end of 2011 so we have waited 2 years for a new verison as they were focusing on bringing Medal Of Honor Warfarter to the mix as their one-two punch similar to Activision's one-two with MW and BO each year.
A BC3 with a full storyline like BC1 and BC2 would of been awesome!
Heck, I'm going to play some BC2 now lol lets see if there are still people online
ps/ BC2 Vietnam DLC was freaking awesome!!! 😀
snip3r_3
Loobyluggs
Veteran
DesGaizu
AC_Avatar100400
DesGaizu
Frostbite runs very well for what it's doing especially when you look at maps from ak with 64 players and yet I still keep at 60+ fps.
Also people seem to forget that EA owned DICE even when bf2 came out and of course 2142 after than. They have never had much of a influence on dice it was them focusing on tech more than gameplay.
The tech is their now so hopefully the focus can be team play and getting back the features that made bf good in the first place for bf4.
Loobyluggs
LvLcap has an interesting insight into differences between BF3 and BF4
What makes this video all the more interesting is he was playing PRE-APLHA code.
Check it.
The CryEngine is a very very very close 2nd place, virtually the same.
FB has evereverevereverevereversoslightly better particle effects, lighting effects and apparently larger game worlds.
Word 'round the campfire is FB is better/easier to work on, but this is rumour stuffs.
BF4 graphics look utterly incredible, and BF3 looks better than Crysis3 - but it's frickin' paper-thin difference.
The above poster has another example, the size of the maps with 64 players (Alborz Mountains for one) is staggering, but for all I know the CryEngine can do this level of scale and the design document of the games which use it do not demand such scale...
It's not all about the graphics though, as the sound quality in BF3 is amazing, but again, for all I know that's just hiring quality talent to do your sound design and has nothing to do with the engine running the game...
Veteran
They need to get back to MP basics and that means NO SP!!. If this was to happen there more development could be put into MP which would make it better. I know this is never going to happen.
WindtalkerCS