AMD will give consoles a Die-shrink first

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Would be nice if they added a reserved extra 100mhz or something to the cpu and gpu as a turbo for the times when the frames get choppy, they should keep it reserved but not let devs use it so they can make the gameplay smoother.
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I don't see how this could help Nintendo without them building a entirely new console unless they use this to upgrade the GPU in the Wii-U.
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For nintendo all it would do is reduce heat and power they could probably cheap out on the psu a bit and if the fab is cheaper it would reduce the overall cost of the system.
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i still can not understand why someone would get mad at ms or sony for releasing a newer console which can output better quality lets say 1080p instead of 720p with some scaling bs, instead of taking advantage of this little architecture bump from 28nm to 20nm like apple does to refresh the internals of its popular devices with faster, less power hungry parts they choose to save on costs? jeez, yet nobody is complaining cause their half year old smartphone cant even open a new chat app, tech these days is going mad, we have tiny laptops with twice the resolution of a gaming rig wtf
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Because the millions who have already paid money will now be using the crappier one. It would be pointless anyway, as most devs would just code the game for the first gen consoles to keep parity and save time and money on development costs.
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Developers are getting insanely lazy these days. There is no excuse for 30FPS or 720P resolutions on these new consoles. There has never been a console that wasn't under-powered at release, yet all consoles in the past have done a great job at playing very complex and detailed games.
I don't think lazy is fair considering how much more complex games are today. Time to market vs money in the kitty to pay developers salaries is the real factor here. Lazy no.
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30fps is more often than not a design choice, the majority of people i speak to would rather better graphics than a better framerate. There is also the marketing side of things, it's easy to advertise your game on TV or the cinema if your game is throwing out alot of fancy visual effects, but how do you advertise 60fps on a 24fps cinema screen or 25/30fps TV channel?
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Or why not make them stronger at same heat/power, add more gpu streaming processors and maybe higher frequency for both gpu and cpu.
....You're kidding right? If they were to do this, this would alienate everyone who currently owns a console, as new games would not be able to be ran on an old system due to being designed for the more powerful version. I'm a PC gamer, i'm all for making advancements and fast, but it's obvious that's not what consoles are and if a console company were to do that, it'd be the death of them
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Nope, if anyone feels left behind they would buy new improved one and sell old. The game would still be designed for slower ones, these newer would run it a bit faster is all. If they cheapen on coolling/psu parts that sounds like it will be worse quality.
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Nope, if anyone feels left behind they would buy new improved one and sell old. The game would still be designed for slower ones, these newer would run it a bit faster is all. If they cheapen on coolling/psu parts that sounds like it will be worse quality.
that will never happen so
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These things have only been out for a year and they're already about to do a die shrink... What I don't like is that there is currently a new version of the PS4 with reduced power phases and other cheapening like all the heat exchanger fins are now the same density - whereas before they were more dense were there was higher pressure from the fan. These things aren't ever heating in anyway. People shouldn't really care about die shrinks. Only Sony, who's paying to make them should care.
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Yeah there is literally no ****ing way they will release a better performing console this generation. Better heat/power consumption maybe (hell, probably) but a faster system? No. These aren't PCs. And frankly it's still relatively early in the cycle, there's still a lot more we're going to see from this generation before it's done.
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Nobody loses on the shrinkage. It will save power, reduce the heat and probably help to increase the stability of the machines.
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These things have only been out for a year and they're already about to do a die shrink... What I don't like is that there is currently a new version of the PS4 with reduced power phases and other cheapening like all the heat exchanger fins are now the same density - whereas before they were more dense were there was higher pressure from the fan. These things aren't ever heating in anyway. People shouldn't really care about die shrinks. Only Sony, who's paying to make them should care.
there is supposedly already 3 diffrent ps4 with diffrent die shinks already weather it true or not i not sure though i cant find that link anymore
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Nope, if anyone feels left behind they would buy new improved one and sell old. The game would still be designed for slower ones, these newer would run it a bit faster is all. If they cheapen on coolling/psu parts that sounds like it will be worse quality.
Lol you're a bit delusional aren't ya? One of two things would happen, either game developers would only develop for the previous version of the console, or for the new version of the console, not both, so either the extra power wouldn't matter because the game looks just as good on both systems, or original supporters of the console will be SOL. They wouldn't develop for both, as that would be a waste of money, and they wouldn't develop for the "new" console, as that would alienate their customers that have the previous console, and in tern get them less sales. There is absolutely no way a refresh of current consoles in terms of graphics/processing performance would do any good, it would either do no difference (due to no one developing for the extra performance), or be the death of the console It's really, really that simple.
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30fps is more often than not a design choice, the majority of people I speak to would rather better graphics than a better frame-rate. There is also the marketing side of things, it's easy to advertise your game on TV or the cinema if your game is throwing out a lot of fancy visual effects, but how do you advertise 60fps on a 24fps cinema screen or 25/30fps TV channel?
You put "1080P 60FPS" in the advert. Not that hard.
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Lol you're a bit delusional aren't ya? One of two things would happen, either game developers would only develop for the previous version of the console, or for the new version of the console, not both, so either the extra power wouldn't matter because the game looks just as good on both systems, or original supporters of the console will be SOL. They wouldn't develop for both, as that would be a waste of money, and they wouldn't develop for the "new" console, as that would alienate their customers that have the previous console, and in tern get them less sales. There is absolutely no way a refresh of current consoles in terms of graphics/processing performance would do any good, it would either do no difference (due to no one developing for the extra performance), or be the death of the console It's really, really that simple.
It was an idea, no one said you have to agree. and nope im not delusional maybe you are:P
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Moderator
Folks let's calm down.
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You put "1080P 60FPS" in the advert. Not that hard.
That likely won't mean much to alot of people, and won't be eye catching like lots of fancy visual effects will be. Selfishly, i prefer console games to be capped at 30fps as that means the base game is of a higher visual quality which means a better quality PC game. As mentioned, making the consoles cheaper is the priority here, higher margins for Sony/MS/Nintendo and/or lower prices for consumers.