Xbox Series X / S are the only consoles that use the full capabilities of the AMD RDNA 2 architecture

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Microsoft earlier on wrote an article on its blog, devoted to all the news about Xbox consoles and its ecosystem, where it praised AMD for the launch of its Radeon and took the opportunity to spice up the war between consoles, claiming that the X Series and S are the only ones that use the full capacity of the RDNA 2 architecture.



Microsoft saluted its partner and SoC provider for its next-generation consoles. In addition, the company advancedto show what the Xbox Series X and Series S are capable of, and how they integrate the RDNA 2 architecture. The company noted that they have new hardware acceleration capabilities, such as Directx Ray Tracing, Mesh Shaders, Sampler Feedback, and Variable Rate Shading, for game developers to take advantage of.


The long-term strategic relationship between Xbox and AMD over the past 15 years, beginning with the Xbox 360, is at the heart of the Xbox Series X and Xbox Series S. With the upcoming launch of the Xbox Series X|S on November 10, together we are ushering in the next generation of gaming delivering a level of power, performance and compatibility never before seen in console gaming, powered by AMD’s latest “Zen 2” and RDNA 2 architectures. Xbox Series X|S are the only next-generation consoles with full hardware support for all the RDNA 2 capabilities AMD showcased today.


Microsoft made was it clear that the Xbox Series X and Series S are the only next-generation consoles that have full support for the RDNA2 architecture that AMD showed. So is Microsoft the only console manufacturer to use the full potential of RDNA 2 aka DirectX Raytracing?

Does the new Sony console not support all the features of the new AMD GPU architecture? 

Xbox Series X / S are the only consoles that use the full capabilities of the AMD RDNA 2 architecture


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