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Guru3D.com » News » Ubisoft is cutting off online gameplay for 15 games, players will no longer have access to purchased DLC

Ubisoft is cutting off online gameplay for 15 games, players will no longer have access to purchased DLC

by Hilbert Hagedoorn on: 07/05/2022 08:20 AM | source: ubisoft | 53 comment(s)
Ubisoft is cutting off online gameplay for 15 games, players will no longer have access to purchased DLC

Ubisoft has stated that the online services for 15 games will be decommissioned on September 1. Users will no longer be able to play the multiplayer and co-op modes in these games, linking accounts and online features will no longer work, and, worst of all, users will lose access to DLC they purchased.

 These games' online components will cease to function on PC, PlayStation 3, Wii U, and Xbox 360. The remastered editions of Assassin's Creed 3 and Far Cry 3 will continue to function normally, but you will need to purchase them if you only own the original versions. While the most of these games are over a decade old, Space Junkies is a remarkable exception, having only been released three years ago. It's a multiplayer-only VR game that Ubisoft is still selling (for as much as $20) despite the fact that it will become entirely unplayable in two months.

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  • ZombiU






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fantaskarsef
Senior Member



Posts: 14278
Joined: 2014-07-21

#6031070 Posted on: 07/05/2022 08:53 AM
When you "buy" games... honestly, I don't think keeping these DLCs alive / online services running can be that expansive.

Eleventeen
Junior Member



Posts: 16
Joined: 2010-11-05

#6031076 Posted on: 07/05/2022 09:26 AM
Yea it's not at all expensive. Since ubisoft obviously has to keep a large datacenter running for there recent releases.. And these games don't have many players, thus don't need much servers... Having 1 tiny VM running on a mega server amounts to literally pennies a month in electricity costs. Servers there days can literally have 256+ cores, terrabytes of memories. They can literally run every single game listed on like probably 1/20th of the power of a single server.

They are just simply that pure evil, that they rather save the 5 cents a month and screw over thousands/millions of buyers of there games.

I mean sure something more complex like an mmo where you have to maintain a store/pay for customer service ppl .. Sure, costs a bit more. But none of these games are that. They are mainly single player focused game, that ubisoft purposely put some functionality server side only, as a form of DRM. And the ones that have multiplayer, don't require further support or updates.

I mean there are literally tons of solo indie devs with games older with online services still running, and for people like that , that may only have 1 or 2 games to support, and don't own servers, they are paying $50-500+ a month.. Yet they do so, because they have respect for there customers.

BLEH!
Senior Member



Posts: 6357
Joined: 2010-10-17

#6031078 Posted on: 07/05/2022 09:35 AM
Cue class-action lawsuit...

TheDeeGee
Senior Member



Posts: 8620
Joined: 2010-08-28

#6031082 Posted on: 07/05/2022 10:22 AM
Time for these companies to move to Steam, just like EA is doing recently, and Bethesda.

Zooke
Senior Member



Posts: 514
Joined: 2016-09-21

#6031086 Posted on: 07/05/2022 10:41 AM
They could make the server files available, like the old days.
Players losing access to paid DLC seems particularly bad.
But, this is a consequence of moving to a centralised authentification system. One day it is decided that they no longer wish to authenticate and you are screwed.
People should consider how it is not only games that share this philosophy, and how many other things in their lives are just as fragile.

This is a taste of the future. It's all of your sci-fi nightmares come true.

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