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NVIDIA RTX Voice: Noise cancellation with a bit of AI
NVIDIA RTX Voice is a new plugin that leverages NVIDIA RTX GPUs and their AI capabilities to remove distracting background noise from your broadcasts, voice chats, and remote video conferencing meetings.
This allows users to "go live" or join a meeting without having to worry about unwanted sounds like loud keyboard typing or other ambient noise in noisy environments. RTX Voice also suppresses background noise from players in loud environments, making incoming audio easier to understand. RTX Voice is currently in Beta. To use RTX Voice, you must be using an NVIDIA GeForce or Quadro RTX graphics card, update to Driver 410.18 or newer, and be on Windows 10.
Supported apps:
- OBS Studio
- XSplit Broadcaster
- XSplit Gamecaster
- Twitch Studio
- Discord
- Google Chrome
- WebEx*
- Skype*
- Zoom*
- Slack*
To set it up:
- Download the App.
- Install it.
- Configure RTX Voice:
- a. Select the microphone and speaker you want to use.
- b. Turn on the background noise removal for the mic and/or the speakers.
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illrigger
Senior Member
Posts: 331
Joined: 2017-02-16
Senior Member
Posts: 331
Joined: 2017-02-16
#5780157 Posted on: 04/17/2020 06:24 PM
The assumption is that the GPU can do it better. Using Discord's built-in version last weekend and Skype for Business every day, I can tell you that there is definitely room for improvement from the software based versions.
The assumption is that the GPU can do it better. Using Discord's built-in version last weekend and Skype for Business every day, I can tell you that there is definitely room for improvement from the software based versions.
scoter man1
Senior Member
Posts: 4920
Joined: 2008-12-09
Senior Member
Posts: 4920
Joined: 2008-12-09
#5780162 Posted on: 04/17/2020 06:36 PM
But it's "AI" so it's trendy!
It's cool but.... you don't need a GPU to do that.
But it's "AI" so it's trendy!
Stormyandcold
Senior Member
Posts: 5844
Joined: 2003-09-15
Senior Member
Posts: 5844
Joined: 2003-09-15
#5780167 Posted on: 04/17/2020 06:47 PM
I'd love to see gpu's used for processing audio. Maybe some kind of DAW intergration for running vst/s/i's. It'd only take for Waves to support it and the whole industry would be scrambling to do the same.
I'd love to see gpu's used for processing audio. Maybe some kind of DAW intergration for running vst/s/i's. It'd only take for Waves to support it and the whole industry would be scrambling to do the same.
Fox2232
Senior Member
Posts: 11808
Joined: 2012-07-20
Senior Member
Posts: 11808
Joined: 2012-07-20
#5780182 Posted on: 04/17/2020 07:23 PM
Using good microphone, no noise, no distant sounds.
And when one uses lower quality microphones, there is simple but very efficient way of canceling entire room. System has 2 microphones. One is meant to capture person talking, other is wide angle/area room microphone.
You can imagine what each catches and what is filtered out.
The assumption is that the GPU can do it better. Using Discord's built-in version last weekend and Skype for Business every day, I can tell you that there is definitely room for improvement from the software based versions.
Using good microphone, no noise, no distant sounds.
And when one uses lower quality microphones, there is simple but very efficient way of canceling entire room. System has 2 microphones. One is meant to capture person talking, other is wide angle/area room microphone.
You can imagine what each catches and what is filtered out.
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Senior Member
Posts: 7431
Joined: 2012-11-10
It's cool but.... you don't need a GPU to do that.