MS now Confirms DirectX 11.2 is a Windows 8.1 Exclusive
Microsoft has officially confirmed that it will be releasing DirectX 11.2 in time for the release of the Xbox One and Windows 8.1. Now for the bad news: The release will only be for Xbox One and Windows 8.1. At the BUILD conference running this week, Microsoft has confirmed that it is continuing to work on DirectX with plans to launch DirectX 11.2 in the near future - and promises of new technology to boot. During a keynote session at the conference, Microsoft's Antoine Leblond showed off a new feature to attendees that promises to increase the amount of detail that can be shown on-screen: tiled resources.
Designed to allow a game to use both system RAM and graphics RAM to store textures, Leblond claimed that tiled resources will enable DirectX 11.2 games to vastly improve the resolution of textures displayed in-game. By way of proof, Leblond showed off a demonstration that used a claimed 9GB of texture data - the majority of which was held in system RAM, rather than graphics RAM. It's a clever trick, and one that could help boost the quality of future PC games - but it's one that will require those who have yet to take the plunge to upgrade their operating systems.
Leblond confirmed that Direct3D 11.2 will be the first version of the API to support tiled resources, and that it will be exclusive to Windows 8.1 on the PC as well as featuring in Microsoft's next-generation Xbox One console. That Microsoft is using an updated version of DirectX as a carrot to encourage those still on Windows 7 or earlier to upgrade should come as no surprise: its predecessor, DirectX 11.1, is a Windows 8 exclusive. The only real surprise is that DirectX 11.2 won't be coming to Windows 8, either, with Microsoft reserving the update for its bleeding-edge Windows 8.1 release due in the autumn.
Junior Member
Posts: 10
Joined: 2013-07-17
replug all cables, check temps, what psu? e84 ocd? swap ram sticks.
Senior Member
Posts: 270
Joined: 2012-06-19
Assuming u got 3 1gb ram sticks, fault could be one of those failed. Honestly no idea if a failing ram stick would cause displaced pixels and visual noise, but it will cause pc to be slower if it'll run with it.
I recently gave my mothers husband's pc new ram 4GB up from 2GB and it made a huge difference in speed (also minimized 'passive' taskbar stuff he had running for no real reason).
If possible, I would try to get my hands on some ram and test if i were you.
Senior Member
Posts: 25216
Joined: 2007-08-23
He tried that already....
OP I would first test ram and HDD with Memtest86 and an app like HD Tune, just to check. Artifacts (bad pixels) usually indicate a hardware fault.
If you are able to get a screenshot of the graphics corruption, that will help to determine the cause....
Is there anything helpful in Event Log?
Junior Member
Posts: 19
Joined: 2006-06-29
Like pill monster says sounds like hdd or ram slowing you down. My bet is on the ram since you have swapped gpu and you are getting artifacts. How is the cpu temp? Sometimes that could cause degraded windows performance if its over heating but i do not think that is causing the artifacts!
Senior Member
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Joined: 2013-01-17
The best solution is clean Windows installation.