Intel acquires Nvidia developper of ray tracing and DLSS technology

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Anton Kaplanyan, a former Nvidia researcher, has joined Intel. That information is available on his LinkedIn profile. He will be the Intel AXG Group's Vice President of Graphics Research.



Kaplanyan established the groundwork at Nvidia for Turing and Ampere's ray tracing capabilities, as well as for deep learning super sampling (DLSS). For example, he is the first to have 'applied machine learning to real-time graphics,' and his brainchild is real-time denoising using one sample per pixel. He was also a principal investigator in Facebook's artificial intelligence and rendering research group. While it is unknown what he will develop at Intel, it is clear that Xe Supersampling (XeSS) will be a significant effort. This is the Intel equivalent of dlss.

Intel acquires Nvidia developper of ray tracing and DLSS technology


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