Codemasters F1 2020 Adds NVIDIA DLSS Support For Increased FPS
Codemasters F1 2020 gets an performance boost with NVIDIA DLSS, which enables gamers to maximize their graphics settings as well as play at even higher resolutions using NVIDIA GeForce RTX GPUs.
“We wanted F1 2020 to be the most authentic and immersive F1 game to date,” said Lee Mather, F1 Franchise Game Director at Codemasters. “This required a laser focus on all aspects, from the My Team feature through to every pixel on the screen. NVIDIA DLSS gives users the performance headroom to maximise visual settings, resulting in realistic, immersive graphics.”
DLSS delivers significant performance boosts to all GeForce RTX GPUs, unlocking 4K 60 FPS for GeForce RTX 2060 SUPER and higher GPUs.
F1 2020 is a very popular racing franchise with a longstanding history and dedicated fan base. DLSS in F1® 2020 boosts performance up to 1.5X and delivers 4K 60FPS on an RTX 2060 SUPER and above. Having yet another flagship franchise on the DLSS roster demonstrates the confidence game developers have in the technology.
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More games the better, I hope DLSS makes it into every game.
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Honesty dlss is amazing bit of tech. Unless you stop moving and zoom into things are really really look you aren't going to see the difference between 4k native and dlss.
Specially when you're playing the game you won't notice it, you're more likely to notice the extra fps and smoothness than some detail lost.
Digital foundry have done a lot of videos on it and every time it's very impressive, just wish it could be done on all games not just some
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Posts: 11808
Joined: 2012-07-20
Honesty dlss is amazing bit of tech. Unless you stop moving and zoom into things are really really look you aren't going to see the difference between 4k native and dlss.
Specially when you're playing the game you won't notice it, you're more likely to notice the extra fps and smoothness than some detail lost.
Digital foundry have done a lot of videos on it and every time it's very impressive, just wish it could be done on all games not just some
If that 4K screen is 27'', then yes. But 4K is waste of pixels on anything under 32''.
And you are wrong. I am yet to see 1080p game with DLSS that looks better than upscaled 720p.
Same applies to 4K DLSS for now. It looks like upscaled 1440p. So reason why people may think it looks good on 4K is because they have screen size where 4K gives tiny visual improvement over 1440p anyway. Or they sit far enough from screen for pixels to be small enough.
Anyway, people should enjoy their 8K DLSS. It is their race for fake pixel density. I race for pixel fidelity.
It is funny how quickly people forgot they were downsampling to get additional details. And started upsampling to have worse IQ for sake of performance because of "inadequate HW for the job" situation which they accepted with RTX cards.
I remember times where people were like: AA equivalent of 32x SGSSAA.
Now people are: 2 pixel wide blur over everything, ... but few more fps on card that under-performs without it for price it came at.
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Add VR support and i'll buy.
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Well, they surely are confident to post graphs and numbers. But what about posting native screenshot vs. DLSS screenshot with settings that result in same frame rate?