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Assassin's Creed: Syndicate - Update 1.21
Ubisoft has released a new update for the PC version of Assassin's Creed: Syndicate. There is no mention on SLI/Crossfire improvements or a fix for the 30fps cloth physics as reported by many.
Assassin's Creed: Syndicate - Update 1.21
Changelog:
Fixed infinite loading screen in Sequence 7.
Fixed geometry explosion and missing geometry on Windows 10.
Fixed geometry explosion on multi-monitor.
Fixed image shaking in Train Hideout with enabled FXAA.
Fixed single-display resolutions in Surround/Eyefinity mode.
Fixed various render issues.
Fixed several online issues.
Minor UI improvements.
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Assassin's Creed Syndicate - 0-day Patch - 11/20/2015 10:08 AM
Assassin's Creed Syndicate PC is now available on Steam. Meanwhile the PC and a day-1 update is currently available for it. ...
Assassin's Creed: Syndicate - NVIDIA GameWorks Video - 11/13/2015 10:10 AM
NVIDIA outted a new trailer, showcasing the NVIDIA GameWorks graphical features that will be featured in Assassin’s Creed: Syndicate. The PC version of Assassin’s Creed: Syndicate...
Assassin's Creed: Syndicate Gameplay Video - 07/20/2015 08:19 AM
Ubisoft released yesterday a 45 minutes gameplay video for Assassin's Creed: Syndicate. Video after the break....
Assassin's Creed Syndicate Announced (video and screenshots) - 05/13/2015 08:39 AM
Ubisoft has finally unveiled the next entry in its line-up. As expected, it's called Assassin's Creed: Syndicate and takes place in Victorian London. Video's and screenshots after the break....
New Assassin's Creed Game to Be Announced Soon - 05/08/2015 08:46 AM
Ubisoft has just announced that it will reveal a new Assassin's Creed game on May 12th. And as you may have guessed, Ubisoft released a teaser trailer for this announcement. ...
Passus
Senior Member
Posts: 2213
Joined: 2015-03-11
Senior Member
Posts: 2213
Joined: 2015-03-11
#5200174 Posted on: 12/02/2015 09:55 AM
i got this game and only really played the prologue
it was nice and smooth with 50 - 60 frames until i got to london then it 30 - 40 with major jitters and stutters
will wait probably 6 months before trying again :/
i got this game and only really played the prologue
it was nice and smooth with 50 - 60 frames until i got to london then it 30 - 40 with major jitters and stutters
will wait probably 6 months before trying again :/
Barry J
Senior Member
Posts: 2797
Joined: 2006-02-23
Senior Member
Posts: 2797
Joined: 2006-02-23
#5200176 Posted on: 12/02/2015 09:57 AM
i got this game and only really played the prologue
it was nice and smooth with 50 - 60 frames until i got to london then it 30 - 40 with major jitters and stutters
will wait probably 6 months before trying again :/
agree current games are just not great I have uninstalled a couple and will re try in a couple of months, When it comes to PC gaming devs are getting lazy
i got this game and only really played the prologue
it was nice and smooth with 50 - 60 frames until i got to london then it 30 - 40 with major jitters and stutters
will wait probably 6 months before trying again :/
agree current games are just not great I have uninstalled a couple and will re try in a couple of months, When it comes to PC gaming devs are getting lazy
Davud
Member
Posts: 41
Joined: 2015-05-23
Member
Posts: 41
Joined: 2015-05-23
#5200195 Posted on: 12/02/2015 10:54 AM
This update increased my fps by 3~4 frames on 970 GTX, 1080p, now it is constant 60fps with drops to 55 in Strand borough. Not using PCSS or HBAO+ Ultra.
This update increased my fps by 3~4 frames on 970 GTX, 1080p, now it is constant 60fps with drops to 55 in Strand borough. Not using PCSS or HBAO+ Ultra.
Angantyr
Senior Member
Posts: 899
Joined: 2013-11-23
Senior Member
Posts: 899
Joined: 2013-11-23
#5200197 Posted on: 12/02/2015 10:55 AM
Fixed infinite loading screen in Sequence 7.
Ah goodies, I had that bug. Guess I can progress the story now.
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Senior Member
Posts: 295
Joined: 2011-02-09
Tested it, indeed the texture issues (caused initialy by enabled MFAA) is fixed, though MFAA doesn't seem to actually improve the in-game MSAA at all. Also, pop-in seems to be a lot more obvious than the previous version, which is a step in the wrong direction.