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Guru3D.com » News » AMD Could Do DLSS Alternative with Radeon VII through DirectML API

AMD Could Do DLSS Alternative with Radeon VII through DirectML API

by Hilbert Hagedoorn on: 01/17/2019 11:05 AM | source: pcgameshardware | 128 comment(s)
AMD Could Do DLSS Alternative with Radeon VII through DirectML API

There is an interesting development, as you know the GeForce RTX graphics cards have tensor cores, dedicated cores for optimizing and accelerating anything AI and Deep Learning. A spawn from that technology for gaming is DLSS, which NVIDIA is marketing strongly. With the October 2018 update for Windows 10, Microsoft has released the DirectML API for DirectX 12. 

ML stands for Machine Learning - and makes it possible to run trained neural networks on any DX12 graphics card. Basically, the Deep Learning optimization or algorithm if you will, becomes a shader that can be run over the traditional shader engine, without a need for tensor cores. In an interview with AMD they mention that the team is working on this and it seems, Radeon VII seems very well suited for the new API. Japanese website 4gamer.net spoke with AMD marketing manager Adam Kozak, AMD is currently testing DirectML with Radeon VII and was positively impressed by the results, and that is exciting news for AMD offering them an AI/DL alternative.

While AMD is testing this on Radeon VII, logic obviously dictates that it would work well on Radeon RX Vega 64 and Radeon RX Vega 56 as well. This allows, for example, an alternative implementation to Nvidia's DLSS. 

Only 1+1=2

Of course, should this become an actual supported thing, then it can't be addressed AMD alone, this question remains: will game developers actually implement, experiment and integrate support for DX ML into games?

It also has to be said, it works reversed, DirectML could also make use of Nvidia's Tensor cores, certainly giving them an advantage. As the Radeon card would see a performance hit, whereas the RTX cards can simply offload the algorithm towards its Tensor cores. Time will tell, but this certainly is an interesting development as long as your graphics card is powerful enough, of course.

 



AMD Could Do DLSS Alternative with Radeon VII through DirectML API




« Plextor shows new M10Pe PCIe SSD Series · AMD Could Do DLSS Alternative with Radeon VII through DirectML API · Radeon RX 570 with 16GB of graphics memory spotted »

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fantaskarsef
Senior Member



Posts: 14166
Joined: 2014-07-21

#5628673 Posted on: 01/17/2019 11:00 AM
Well... same as with DLSS: make it work, dear driver teams / devs. Before we see it working, this is nice to know but... not much more besides that.

sverek
Senior Member



Posts: 6070
Joined: 2011-01-02

#5628674 Posted on: 01/17/2019 11:01 AM
It's Gsync and Freesync scenario all over again.

Valken
Senior Member



Posts: 2506
Joined: 2011-01-05

#5628675 Posted on: 01/17/2019 11:02 AM
Thanks for posting this Hilbert and especially for that hires die shot!

Can I offer a suggestion? Can you embed the guru3d.com watermark like an embossed engraving in your future pictures? I think it would look much classier since I do use your pictures as wallpaper.

fantaskarsef
Senior Member



Posts: 14166
Joined: 2014-07-21

#5628676 Posted on: 01/17/2019 11:04 AM
Thanks for posting this Hilbert and especially for that hires die shot!

Can I offer a suggestion? Can you embed the guru3d.com watermark like an embossed engraving in your future pictures? I think it would look much classier since I do use your pictures as wallpaper.

That picture in the article even has a watermark :D

999Anticlock9wiSe
Member



Posts: 21
Joined: 2019-01-04

#5628678 Posted on: 01/17/2019 11:07 AM
problem with this tech is you have to bake it so procedurally generated graphics may not work.
I do think its a step backwards not forwards because of its limitations .

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