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Guru3D.com » News » 3DMark Time Spy Raytracing Benchmark Update To Arrive Next Month

3DMark Time Spy Raytracing Benchmark Update To Arrive Next Month

by Hilbert Hagedoorn on: 08/24/2018 04:07 PM | source: | 27 comment(s)
3DMark Time Spy Raytracing Benchmark Update To Arrive Next Month

Raytracing, or for us in specific, DirectX Raytracing is going to be a popular topic for the times to come. NVIDIA just announced their GeForce 2070, 2080 and 2080 Ti with Raytracing cores. Meanwhile, some time ago Futuremark announced a Raytracing version of Time Spy. As it now looks, it'll be released next month.

Back then at GDC Microsoft's announcement of DirectX Raytracing coincided with the UL announcement. DirectX Raytracing (DXR) is a new feature in DirectX 12 that opens the door to a new class of real-time graphics techniques for games.

UL (Not Futuremark anymore) now spreads word that the raytracing enabled benchmark will be released with the launch of Redstone 5. Redstone 5 is the Microsoft Fall 2018 OS update, which is expected to arrive late September and will include the DirectX Raytracing libraries.

Practical real-time raytracing for games

Raytracing is not a new technique, but until recently it has been too computationally demanding to use in real-time games. With modern GPUs, it's now possible to use rasterization for most of the rendering and a smaller amount of raytracing to enhance shadows, reflections, and other effects that are difficult to achieve with traditional techniques. The DXR tech demo runs in real-time on current GPU hardware and, because it builds on existing methods, it was relatively easy to implement into the DirectX 12 game engine.  

 







« Review: Gigabyte Aorus B450 I Pro Wifi (Mini ITX Bliss) · 3DMark Time Spy Raytracing Benchmark Update To Arrive Next Month · Turbo frequencies for Ryzen 7 2800H and Ryzen 5 2600H Surface »

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Loobyluggs
Senior Member



Posts: 4020
Joined: 2008-09-07

#5577538 Posted on: 08/24/2018 04:40 PM
ooo

Robbo9999
Senior Member



Posts: 1510
Joined: 2012-10-07

#5577606 Posted on: 08/24/2018 06:34 PM
Cool, I'm gonna run this at 320x240 on my GTX 1070, should run pretty darn good, don't worry I've done the math!

Bojcha
Member



Posts: 75
Joined: 2008-09-23

#5577607 Posted on: 08/24/2018 06:35 PM
Isn't Direct XR ? :)

Fox2232
Senior Member



Posts: 11373
Joined: 2012-07-20

#5577611 Posted on: 08/24/2018 06:37 PM
Cool, I'm gonna run this at 320x240 on my GTX 1070, should run pretty darn good, don't worry I've done the math!

Don't go there, I was playing ES:Oblivion at 720x480 with all eye candy for a while on notebook just to see hat I am missing at 1280x800.

Robbo9999
Senior Member



Posts: 1510
Joined: 2012-10-07

#5577614 Posted on: 08/24/2018 06:43 PM
Don't go there, I was playing ES:Oblivion at 720x480 with all eye candy for a while on notebook just to see hat I am missing at 1280x800.

Ha, I did the same back in praps 2010 or 2011, with a notebook...M1530, overclocked 8600M GT, Crysis 2 at max setting, think it was something like ---x512 (some weird custom resolution I tried!). I soon realised it was too blurry!

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