3DMark Dandia - Real-time Raytracing Video

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So if you might have overlooked it yesterday in the onslaught of all our content, we had a bit of an exclusive to show you. We have the first preliminary Ray tracing enabled 3DMark Dandia from UL (formerly Futuremark), this 3DMark tech demo shows real-time ray tracing in action which they plan to release later this year. The demo will run on any hardware with drivers that support the Microsoft DirectX Ray Tracing API. The purpose of this demo is to show practical, real-time applications of the Microsoft DirectX Ray Tracing API. The demo does not contain all the ray tracing effects that will be present in the final benchmark, nor is it fully optimized. The demo is based on a work in progress.




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