Aliens vs. Predator DirectX 11 Benchmark Tool

Benchmarks & Demo's 179 Updated by Hilbert Hagedoorn

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As with many of the already released DirectX 11 benchmarks, the Aliens vs. Predator DirectX 11 benchmark leverages your DirectX 11 hardware to provide an immersive game play experience through the use of DirectX 11 Tessellation and DirectX 11 Advanced Shadow features. In Aliens vs. Predator, DirectX 11 Geometry Tessellation is applied in an effective manner to enhance and more accurately depict HR Gigers famous Alien design. Through the use of a variety of adaptive schemes, applying tessellation when and where it is necessary, the perfect blend of performance and visual fidelity is achieved with at most a 4% change in performance. Your DirectX 11 hardware also allows for higher quality, smoother and more natural looking shadows as well. DirectX 11 Advanced Shadows allow for the rendering of high-quality shadows, with smoother, artifact-free penumbra regions, which otherwise could not be realized, again providing for a higher quality, more immersive gaming experience. Lets not forget ATI Eyefinity Technology! As an ATI Eyefinity Validated title, Aliens vs. Predator has undergone extensive testing to ensure a great experience, providing an easy path to a truly immersive gaming experience.

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