Red Dead Redemption 2 PC Trailer

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Elder III:

My understanding is that the Rockstar Launcher has taken the place of the Social Club. I think it will be required no matter where you buy the game.
Where did you get that from ? I have both installed, and im using GTA5 from Rockstar warehouse
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WhiteLightning:

Looks amazing. Quite nice of Rockstar to give PC players an enhanced edition for I dont think it will. the launcher is a download client nothing more. the social thing will be installed ofcourse, since its a integral part of the game. So basicly just like GTA5.
For example, some Ubisoft games require the Uplay launcher to start the game while playing on Steam, I'm worried it might be the same thing here. Also I read that an update for GTAV suddenly required the Rockstar Launcher. Regarding Social Club, wasn't it replaced by Rockstar Launcher?
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I don't care if all my game clients need to open up to do it, I really want to play RDR2.
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Can’t wait for this I’d like to know what they were using to get 60fps 4K must be a 2080ti. I wonder how a 1080ti with perform. also I don’t understand why people are so hung up on steam they rip developers off and push the price of games up time to stop supporting them. it’s 2019 your computer can afford to have multiple game launchers I honestly don’t see the big deal they only launch when you start the game why every one cry about this ??? we have literally have gigs upon gigs to spare a launcher takes what like 100mb ?
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Yes, thank you Rockstar Games, for making us wait for your 12 month console exclusivity deal to end and now another month for Epic Games to get their cut.
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Elder III:

My understanding is that the Rockstar Launcher has taken the place of the Social Club. I think it will be required no matter where you buy the game.
Yes and no. The social api is now a background service and the gui is gone.
WhiteLightning:

Where did you get that from ? I have both installed, and im using GTA5 from Rockstar warehouse
Prior to the launcher release, the Social Club was modified to be a service/ingame only gui, it no longer pops up at launch, the rockstar launcher replaces the GTA launcher.
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RzrTrek:

Yes, thank you Rockstar Games, for making us wait for your 12 month console exclusivity deal to end and now another month for Epic Games to get their cut.
Indeed and yet people suck up to them while they dont give a crap about pc gamers.
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RzrTrek:

Yes, thank you Rockstar Games, for making us wait for your 12 month console exclusivity deal to end and now another month for Rockstar, Epic Games, GMG, Humble Store, Gamestop and more to get their cut.
Fixed that for you.
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Irenicus:

GTA 5 PC wasn't a port dude.
It was not ?! What was it then ? First came out to ps3 and 360 ....then xbone then ps4 then pc, sure they reworked a lot of the code and added higher resolution textures actually spend time to make mouse keyboard support good instead of just telling you to buy a controller , still why is not a port ? Porting a game to a platform does not mean it is a bad thing at all.
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The multiplayer will suck as they monetise everything like vultures. I do hope the 5M crew can do something with this. I'll probably wait a year or so before buying it anyway.
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Irenicus:

GTA 5 PC wasn't a port dude.
Ok so, i think GTA 5 on PC is pretty amazing, Great visuals with decent performance for those visuals. But i gotta ask: What does "port" mean to you? The game came out on PS3 and Xbox 360 2013 Then it was ported over and had effectively a "remaster" when it came out for the PS4 and Xbox one in 2014, i say remaster, since it wasn't simply released on these systems with no changes to them other then resolution. Now finally, it came out on PC in 2015, with everything the PS4 and xbox one had changed, plus more for the PC So how is that not a port? To me, if you're saying it's not a port, that would mean that for the PC they scrapped the whole game and made it brand new for the PC, no re-used code, etc. and magically made the game look and feel and play exactly how the console ones were which were released first, except better overall. So.........?
Irenicus:

"4k 60fps" yeah right! as if! We all know no PC is capable of a consistent 60fps @ 4k
Yeah...no, unless this is a joke, you're simply wrong. Play all games at 4K 60FPS with highest detail? That might be true but that's not what you said, and not everyone needs to have it at the highest detail, they just want 4K 60FPS
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I actually do not like one specific aspect of the graphics, and that is the 'shinyness' of the graphics. All the polygons surfaces have a shiny whiteness to them, as well as large areas of the ground. You can clearly see this in the video and when you play it on consoles currently. It just looks dreadful and is a problem in real-time computer graphics right now, as they (mostly) are using the BDRF/Disney rendering technique. Resolution and animation are top-notch, and the (high-end) lighting appears to be on par with consoles, yet, this glossy, almost 'waxed' taint to the graphics is hard to stomach. I say this in part as I have been playing RDR2 on PS4 (Pro) for nearly a year, and, my comparison is what I have been playing for the last week or so: Horizon Zero Dawn. When I have finished the game, I am going to gush over HZD and its utterly staggering graphics rendering quite a bit, because I am finding it to be the best graphics I have ever seen in a computer game in my life. No white surfaces anywhere. So, graphically, this game gets a minus from me in the rendering department because HZD has basically ruined it and all others to follow in the 'smack-you-gob-amazing' department. As for everything else...well...it's Rockstar and it is polished gameplay, but, I haven't even finished it on PS4 yet - because I have found it a little bit too repetitive and (I personally think) a little too easy with all the slowing down of time and stuff.
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Aura89:

Ok so, i think GTA 5 on PC is pretty amazing, Great visuals with decent performance for those visuals. But i gotta ask: What does "port" mean to you? The game came out on PS3 and Xbox 360 2013 Then it was ported over and had effectively a "remaster" when it came out for the PS4 and Xbox one in 2014, i say remaster, since it wasn't simply released on these systems with no changes to them other then resolution. Now finally, it came out on PC in 2015, with everything the PS4 and xbox one had changed, plus more for the PC So how is that not a port? To me, if you're saying it's not a port, that would mean that for the PC they scrapped the whole game and made it brand new for the PC, no re-used code, etc. and magically made the game look and feel and play exactly how the console ones were which were released first, except better overall. So.........? Yeah...no, unless this is a joke, you're simply wrong. Play all games at 4K 60FPS with highest detail? That might be true but that's not what you said, and not everyone needs to have it at the highest detail, they just want 4K 60FPS
I'm not simply wrong. It's a well known fact 4k 60fps on modern titles is still out of reach. On lowest detail ? Maybe...but who wants to play like that? And yes I meant on highest detail. I'd rather play at 1080 or 1440 with highest detail than 4k with crappy looking graphics. For now it's nothing more than bragging rights As for GTA5, being a port, it's not. Games are developed on PC. A port means it was simply transfered to PC from console, with adjustments to make it work. Why do you think it took 3 yrs for GTA 5 to arrive on PC? That's right, because it's not a port.
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Irenicus:

I'm not simply wrong. It's a well known fact 4k 60fps on modern titles is still out of reach. On lowest detail ? Maybe...but who wants to play like that? And yes I meant on highest detail. I'd rather play at 1080 or 1440 with highest detail than 4k with crappy looking graphics. For now it's nothing more than bragging rights As for GTA5, being a port, it's not. Games are developed on PC. A port means it was simply transfered to PC from console, with adjustments to make it work. Why do you think it took 3 yrs for GTA 5 to arrive on PC? That's right, because it's not a port.
QFT and in big print for those that do not understand how games are made. Everything, and I mean everything is developed on a PC first and foremost - as for Rockstar Games, their own bespoke game engine is RAGE, (Rockstar Advanced Game Engine) and it has the backing of two multi-billion $ companies behind it.
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Irenicus:

I'm not simply wrong. It's a well known fact 4k 60fps on modern titles is still out of reach. On lowest detail ? Maybe...but who wants to play like that? And yes I meant on highest detail. I'd rather play at 1080 or 1440 with highest detail than 4k with crappy looking graphics. For now it's nothing more than bragging rights As for GTA5, being a port, it's not. Games are developed on PC. A port means it was simply transfered to PC from console, with adjustments to make it work. Why do you think it took 3 yrs for GTA 5 to arrive on PC? That's right, because it's not a port.
a) Ahmm you think they plug a keyboard on a ps4 and start developing a game ?? or better yet with a controller ! b) Why they took 3 years to bring it to pc ? Isn't it obvious ? there are people outside that brought the game 3 times !! xbox 360 and ps3 ....they grab a track load or ...two or three trucks of money from people that are fans of the game and no way they will wait a year plus for the next generation , then they brought it again on ps4 and xbone because of the big upgrade on framerate and graphics etc and then when they where sure they sold the bulk on the consoles they released it on pc to have a 3rd release of the same game .... a huge portion of the revenue on AAA games comes from pre-orders and the first month of sales then they die down ..... a lot .....and they did that 3 times ..... imagine now if they had released ps4/xbone/pc all at once a lot of the people would have chose one or the other not both
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Venix:

a) Ahmm you think they plug a keyboard on a ps4 and start developing a game ?? or better yet with a controller ! b) Why they took 3 years to bring it to pc ? Isn't it obvious ? there are people outside that brought the game 3 times !! xbox 360 and ps3 ....they grab a track load or ...two or three trucks of money from people that are fans of the game and no way they will wait a year plus for the next generation , then they brought it again on ps4 and xbone because of the big upgrade on framerate and graphics etc and then when they where sure they sold the bulk on the consoles they released it on pc to have a 3rd release of the same game .... a huge portion of the revenue on AAA games comes from pre-orders and the first month of sales then they die down ..... a lot .....and they did that 3 times ..... imagine now if they had released ps4/xbone/pc all at once a lot of the people would have chose one or the other not both
I also think there is more than enough reason for them to release GTAV on PS5 and XboxScarlett (w/e its gonna be called) - AND for them to release RDR2 also. They have made more money than f**king Star Wars with GTAV, and RDR2 is catching up - just need sharkcards to do it, but it's on the way as we all know and have seen. I would go even as far as to say that if they do NOT put GTAV on the next hardware, they are stoopid. GTAV has the chance to be the first game launched on 3 seperate generations of hardware ever, and to topple Disney in terms of entertainment revenue during the same period of time. "...Can't stop the signal, Mal..."
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Loobyluggs:

I also think there is more than enough reason for them to release GTAV on PS5 and XboxScarlett (w/e its gonna be called) - AND for them to release RDR2 also. They have made more money than f**king Star Wars with GTAV, and RDR2 is catching up - just need sharkcards to do it, but it's on the way as we all know and have seen. I would go even as far as to say that if they do NOT put GTAV on the next hardware, they are stoopid. GTAV has the chance to be the first game launched on 3 seperate generations of hardware ever, and to topple Disney in terms of entertainment revenue during the same period of time. "...Can't stop the signal, Mal..."
don't get me wrong i do not say they do something wrong if anything from the buisness stand point they did the best move possible to maximise proffits ...and i can see gta 5 on next gen too ... i mean it is still making em so much money ... considering the navi + zen 2 on the next consoles most likely they can choose optimal settings from the pc version to achieve the target frame rate ... and just port it there with very little effort so cost wise there is no reason not too do that ... plust while they milk the cow the single player of both gta V and RDR2 is top notch
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Irenicus:

I'm not simply wrong. It's a well known fact 4k 60fps on modern titles is still out of reach.
So you're simply wrong. Ok got it.
Irenicus:

As for GTA5, being a port, it's not. Games are developed on PC. A port means it was simply transfered to PC from console, with adjustments to make it work. Why do you think it took 3 yrs for GTA 5 to arrive on PC? That's right, because it's not a port.
This is a bunch of pure nonsense lol By this idea of a "port", then every exclusive console game is a port from PC even when there is no PC version. Why? Because it's all built on a PC for the console. So then are all console games, especially the exclusives, ports from the PC? No, because they were developed FOR THE CONSOLES. Doesn't matter that someone on a PC was developing it, they did not develop it on the PC for the PC, they did not take into consideration PCs hardware and quirks when developing a game first on console. This is simply fact. If i use my PC to develop code for an android cellphone program does that mean it's a port from PC? Again, no. What platform someone uses to develop ANYTHING does not mean it's even remotely for the platform they are on. GTA 5 is a port from the consoles. Port refers to which systems they were developed for first, then transferred to later on. There are good ports, and there are bad ports. GTA 5 is an example of a very good port. Please, stop this nonsense you're speaking before it gets out of hand. https://en.wikipedia.org/wiki/Porting#Porting_in_gaming "Porting is also the term used when a video game designed to run on one platform, be it an arcade, video game console, or personal computer, is converted to run on a different platform." Don't like wikipedia? Google it yourself then and find countless websites that explain video game porting and what it means, as it has nothing to do with the system that is used to make the original code, but rather what the code was originally developed to run on.
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Aura89:

So you're simply wrong. Ok got it. This is a bunch of pure nonsense lol By this idea of a "port", then every exclusive console game is a port from PC even when there is no PC version. Why? Because it's all built on a PC for the console. So then are all console games, especially the exclusives, ports from the PC? No, because they were developed FOR THE CONSOLES. Doesn't matter that someone on a PC was developing it, they did not develop it on the PC for the PC, they did not take into consideration PCs hardware and quirks when developing a game first on console. This is simply fact. If i use my PC to develop code for an android cellphone program does that mean it's a port from PC? Again, no. What platform someone uses to develop ANYTHING does not mean it's even remotely for the platform they are on. GTA 5 is a port from the consoles. Port refers to which systems they were developed for first, then transferred to later on. There are good ports, and there are bad ports. GTA 5 is an example of a very good port. Please, stop this nonsense you're speaking before it gets out of hand.
Write once, compile anywhere. Languages such as C++ and Pascal follows this philosophy on functions provided by a standard library. The term "Porting" is used generically by the gaming community to describe the elements for a given platform that were not fully implemented or done so haphazardly. Keep in mind that there is a distinct difference between cross platform hardware and cross platform software. So porting is appropriately used when referring to a game engine that requires functional use under a specific OS. Just because a game was designed on a computer does not mean it will natively run on Windows, Android or Linux OS. To be considered "cross platform" a game must function on more than one Architecture or Software. Although many modern engines are cross platform compatible running on Android, Windows etc using Vulcan API the successor to Mantle and OpenGL, some games only use Direct X and therefore designed to run on x86 and Windows OS for the open hardware market which isn't truly cross platform despite also being functional for the closed proprietary market (consoles) but it's the acceptable term to use in that case. Developers decide a target platform for which to focus game design direction. If a console is targeted then some gamer's become cynical that the developers will lazily compile for the PC counterpart. However Rockstar usually does a pretty darn good job or better.
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Vibe:

However Rockstar usually does a pretty darn good job or better.
As i said, GTA 5 is a very, very good port, and other developers should take note from it. If they want to design a game for the console first: Fine. Want big sales on the PC platform afterwards? Design the port very well, don't just slap it on PC which is much more complicated then the consoles and think "This'll be fine" like many do.