Denuvo Blunders Leaves Website Directories open and Leaks Secret Information

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no it wasn't 😛irate:
Agreed, everyone I know and their dogs bought less because of it. I won't spend a cent on a game from a company that's delusional enough to think paying for DRM for their DRM is actually worth it because they can just pass the costs onto us. A new "AAA" aka Denuvo game in Canada is currently $80 before our stupid sales tax making it $90.40. $90.40 for ONE new game, none of which ever offer demos these days. That's more than entire day's salary for an average Joe who after income tax makes less than $80 a day. Pirates will pirate no matter what. Given the choice between buying most games and not playing them at all they'll just pass. If someone's going to pay for it, they'll pay for it.
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:banana: Bwahahahahahahahahahaha....cough, hack....hahahahahahahahahaha...!!!
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Thank goodness for this. Now I can atleast test the games I buy for a change again. I have been in 2 situations before where I buy a game and the DRM crap will crash most of the time. Then I will eventually just download a pirate version and play that instead of my original.
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Yeah the DEMO problem, or rather lack of it... I was a fan of Borderland series I have bought every game they have until Battleborn happened, I thought that at least campaign would be good because I did not like that online MOBA style, but no, campaign was made exactly like that, I wasted my cash because I could not check it out properly. I think using any sort of anti-tamper, making users pay for it and at the same time not releasing any demo, trial or early access is just EVIL That creates more piracy, makes it more popular, the bigger the protection - the bigger the echo it creates
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You forget about 3rd type, those that refuse to pay for game broken by DRM and use cracked game to avoid it. For me that was with Staforce titles if I remember name correctly after that thing fuc**d up with sata drivers.
For real. StarForce sucked major A$$. I did have a sata DVD rom that starfoce screwed up. It would only read at 2x instead of 16x read. Games would install so effin slow it was terrible. Had to buy a new drive. I see zero issue downloading a cracked version of a game you buy. Ive had to do to play games I legally bought because of BS activation limits, or refusal for them to work on new OS. Cough, cough, SecuRom. Even some games had starforce and only 3 activation limits period in the US. I had to import UK versions because there was no DRM or starf*ck.
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Pirates will pirate no matter what. Given the choice between buying most games and not playing them at all they'll just pass. If someone's going to pay for it, they'll pay for it.
few years back i was broke literally ..barely had money for food for 2 weeks or so ...anyway back then i pirated terraria and spend 300+ hours even online ... although when i had money i went to buy it on steam and it was on sale 3 dollars or so ... i waited for the sale to be over and paid 10 bucks for it cause i felt it was more than worth it ... i do not encourage piracy but i bet i am not the onlyone that pirated something in the past and after a while they felt they should pay for it
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same here. i mainly use the phone as wifi hotspot cause of better speeds (120/30 Mbit), but still dont like to dl 8gb thru uplay everytime i install hawx 1/2. dl the cracked version, which allows me installing the game offline from dvd, then update uplay with the file location. another game is virtually impossible to play on OS newer than 95/98, the "let em use it" crack not only allows for correct install under XP/up, but also includes all patches and even a wrapper for video (as company didnt want to spend money to update the game towards supporting XP) meaning i play a game on win7/64 that was actually released for 95/98 and 20y old hardware.
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For real. StarForce sucked major A$$. I did have a sata DVD rom that starfoce screwed up. It would only read at 2x instead of 16x read. Games would install so effin slow it was terrible. Had to buy a new drive. I see zero issue downloading a cracked version of a game you buy. Ive had to do to play games I legally bought because of BS activation limits, or refusal for them to work on new OS. Cough, cough, SecuRom. Even some games had starforce and only 3 activation limits period in the US. I had to import UK versions because there was no DRM or starf*ck.
man i didnt know that that explains why my DVD drive was installing things so god damn slow, to this day still installs insanely slow, gather that some how screwed with firmware on the drive.. I was gona pull drive out my old case and install into this cause, but if it just gona continue install things insancely slow, I rather get new extrneral BD writer. Last 3 times i used DVD was to install Quicken from the disk and it took+ minutes to install..
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The gaming and movie industries are getting too focused on revenue and not enough on what made these companies so filthy rich in the first place.
A few things about the movie industry: I would GLADLY pay € 30 a month for a service like Netflix if it offered 0 region locks and content was equally available world wide and the service offered pretty much everything. Hell screw it, with the amount of movies I watch, if they offer EVERY show/movie on TV from all over the world (anime, European, US, Asian, ... shows/movies) I'd pay € 50 a month. The freedom and ease of use that would offer would be epic. Illegal movie/show downloading actually offers a better service then the paying alternative.
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Illegal movie/show downloading actually offers a better service then the paying alternative.
Until that statement becomes untrue, many of us will choose to watch what we want, when we want, wherever we want and on whatever device we want without restrictions. As for the main point about Denuvo and software protection in general, I have in the past played many games which had been pirated (Who remembers Jet Set Willy with the photocopied colour grid ?). I later purchased a number of those games. World of Warcraft started for me on a dodgy server, but it wasn't long before I decided to buy the game and subscribe monthly for some 5 years. I enjoyed it that much. I think my point here is that for games especially, a lot of us are more than willing to pay for a decent product, even if we do play pirated versions first to make a decision.
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Why not? Though I personally don't feel the same way, I understand it. In many cases, the pirated experience is a much better one than the legal one. I know of people who bought a game but use the pirated version just because they hate the DRM so much. The only DRM people don't seem to mind is Steam, because it disguises itself as much more than that, so people tolerate it. Anyway I completely agree with cryohellinc - if companies don't want their content stolen, they should be make it worth something paying for. However, lately I don't consider the vast majority of AAA titles worth my time at all, let alone money. For every 5 or so games I buy, I might get one AAA title. The gaming and movie industries are getting too focused on revenue and not enough on what made these companies so filthy rich in the first place.
not siding to drm or any game company but i believe DRM creator already tried to create non-instrusive DRM but again how to protect the content if user can easily look and edit the content? like you tried protecting your house, but u not locking doors or windows imo not every people think "worth" game = instant paid now how about that a worth game priced at $70+ ? sure its really great/solid games but will all people pay for it if cracked version available ? for me, i am just cheap-ass-guy, i will just get cracked version and save $70 heck even if the game only $10 if there "free" version, i bet lots people will get the free version also the changes in gaming industries now that make things no longer same like in old days making a GOD-games that it can be done with like 20people like final fantasy 1-2-3... chrono trigger etc. now the CG artist worker already separated between modeller,texture artist, proggramer/rigging, animator etc. that only for visual aspect... not game engine-game program, UI .. audio-soundeffect-bgm etc. etc. aside cost paying worker, there also cost for software license, promotion etc. it just add up like FF15 that been developed for 10years LUL yeah that so bad thats why japanese game developer nowdays prefer developing smartphone games that can get easy profit from easy/short development and good return with in-games paid currency
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It's not "almost over". Denuvo is still the best DRM protection system by far out there (remember, games like Abzu, Total War: Warhammer, Dishonored 2 etc, still haven't been cracked), and nothing critical to the function of the system has really leaked.
Is not benefit critical to the Denuvo business? IF the "three months guarantee" rumor is true, the games protected by Denuvo MUST remain uncracked for that time frame to be payed by game publisher. If the game is cracked before that period of time Denuvo benefit equals to ZERO for that game.
Denuvo offer a money back guarantee that if the game if cracked in the launch window (first 3 months) you do not need to pay for the Denuvo protection. I'm just a humble dev, I know that much for certain but I am sure there are more complex details of these deals.
Game dev here, I work for a large studio that started using Denuvo recently. I'm neutral on piracy and pirate TV shows a lot, so don't give me a hard time, certainly not here to judge. I do want to explain what happened here, Denuvo Software Solutions offers a guarantee, if your Denuvo game is cracked within a certain time (3 months is normal), you do not have to pay for Denuvo. Part of claiming the refund is you must remove Denuvo from your game. One of the reasons why the management of my company used it, they think it is a no lose situation. I personally think it is more nuanced, Denuvo is expensive and my management think we lose a fortune to piracy because the industry inflates the figures as I think most of you all know. My management buy in to the inflated figures and Denuvo Software Solutions of course uses them also. Obviously I'm just a developer so not aware of the numbers but eventually I'll find out if Denuvo helped, my educated guess is that it won't help improve sales figures as much as the management hope. To protect a AAA game, Denuvo charge high 7 figure sums.
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IF the "three months guarantee" rumor is true games protected by Denuvo MUST remain uncracked for that time frame to be payed by game publisher. If the game is cracked before that period of time Denuvo benefit equals to ZERO for that game.
https://arstechnica.com/gaming/2017/02/denuvo-our-cracked-re7-protection-is-still-better-than-nothing/
Goebl did deny earlier reports that publishers were being issued refunds after their Denuvo-protected games had been cracked. "We do not have any deals in place that offer refunds if a game is cracked within a specific time frame," the company told Eurogamer.
Denuvo denied that they have a refund system like that. I personally don't mind Denuvo - DRM is never going to go away and Denuvo has been the least impactful (to the customer) DRM I can think of. I've had zero issues with Denuvo and I've purchased a ton of titles with it.
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Denuvo denied that they have a refund system like that.
IF that is true Capcom should be "really happy" about the money they paid Denuvo to protect Resident Evil 7 for only 5 days before CPY beat it. :3eyes: I guess next Capcom game on PC will not have Denuvo protection, at least not this kind of Denuvo "protection".
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I think my point here is that for games especially, a lot of us are more than willing to pay for a decent product, even if we do play pirated versions first to make a decision.
Of coure, and for the movie industry, they're imo stuck in the 20th century. Amazon/Netflix are paving the way forward but are probably being held back by a lot of parties. The problem is right now, every "channel" or "service" has its own shows/movies, etc. There's no unified platform. And if a unified platform never comes into existence, we should be able to pay per show or movie at a much smaller price margin then what I mentioned above (the total sum for some of us will most likely reach € 50 as well). For € 50 a month, I do expect that unified worldwide platform.
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IF the "three months guarantee" rumor is true, the games protected by Denuvo MUST remain uncracked for that time frame to be payed by game publisher. If the game is cracked before that period of time Denuvo benefit equals to ZERO for that game.
Sounds silly, like thought up by amateurs with zero business sense. I am sure they could come up with something more meaningful for both sides like a small percentage on sales until a title is cracked.