Unigine Heaven DirectX 11 benchmark 2.1 released

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Unigine Corp updated their first DirectX 11 benchmark "Heaven" that is based on its proprietary Unigine engine. The company has already made a name among the overclockers and gaming enthusiasts for uncovering the realm of true GPU capabilities with previously released "Sanctuary" and "Tropics" demos. Their benchmarking capabilities are coupled with striking visual integrity of the refined graphic art.

Heaven benchmark excels at providing the following key features:

  • Native support of OpenGL, DirectX 9, DirectX 10 and DirectX 11
  • Comprehensive use of tessellation technology
  • Advanced SSAO (screen-space ambient occlusion)
  • Volumetric cumulonimbus clouds generated by a physically accurate algorithm
  • Dynamic simulation of changing environment with high physical fidelity
  • Interactive experience with fly/walk-through modes
  • ATI Eyefinity support
Changes in version 2.1:
  • Support of OpenGL 4.0, including hardware tessellation
  • Added stereo 3D support in several modes
    • Anaglyph
    • Separate images
    • 3D Vision
    • iZ3
  • Several minor optimizations


 bullet.gifUnigine Heaven DirectX 11 benchmark 2.1
 bullet.gifUnigine Heaven DirectX 11 Linux benchmark 2.1

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