NVIDIA Launches PhysX SDK 4.0, As Open-Source Physics Engine

PhysX SDK 4.0 will be available on December 20, 2018. The engine has been upgraded to provide industrial grade simulation quality at game simulation performance.



In addition, PhysX SDK has gone open source, starting today with version 3.4! It is available under the simple 3-Clause BSD license. With access to the source code, developers can debug, customize and extend the PhysX SDK as they see fit.

PhysX has been the market leader in physics simulations for more than a decade. The SDK holds the top spot due to continuous upgrades and optimizations; NVIDIA has ensured that PhysX is always ahead of the curve, enabling developers to deliver state-of-the-art physics simulations.

 

 

New features:

BSD 3 licensed platforms:

Unchanged NVIDIA EULA platforms:

Download: NVIDIA PhysX 4.0 SDK on GitHub



Printed from: https://www.guru3d.com/story/nvidia-launches-physx-sdk-4-0as-open-source-physics-engine/