And its not looking promising for AMD according to the numbers from his report. JPR announced estimated graphics chip shipments and suppliers' market share for 2014 2Q in its Market Watch quarterly PC graphics report, an industry reference since 1988.
Graphics processors, stand-alone discrete devices, and embedded processor-based GPUs are ubiquitous and essential components in all systems and devices today -- from handheld mobile devices, PCs, and workstations, to TVs, servers, vehicle systems, signage, game consoles, medical equipment, and wearables. New technologies and semiconductor manufacturing processes are taking advantage of the ability of GPU power to scale. The GPU drives the screen of every device we encounter -- it is the human-machine interface.
The third quarter is typically the big growth quarter, and after the turmoil of the recession, it appears that trends are following the typical seasonality cycles of the past.
Quick report highlights:
Q3 is, on average, usually up from the previous quarter. There was an abnormal spike in 2009 after the massive market decline, which warps the 10-year average to 7% and makes the 9% this year above average.
GPUs are traditionally a leading indicator of the PC market, since a GPU goes into every system before it is shipped, and most of the vendors are guiding cautiously for Q4 '14.
The Gaming PC segment, where higher-end GPUs are used, was a bright spot in the market in Q3. Nvidia's new high-end Maxwell GPUs sales were strong, lifting the ASPs for the discrete GPU market.
Q3 2014 saw a flattening in tablet sales from the first decline in sales last quarter. The CAGR for total PC graphics from 2014 to 2017 is up to almost 3%. We expect the total shipments of graphics chips in 2017 to be 510 million units. In 2013, 454 million GPUs were shipped and the forecast for 2014 is 468 million.
The quarter in general
Year-to-year for the quarter, the graphics market has decreased. However, shipments were up 7.8 million units from this quarter last year, which is the biggest increase in quite a while.
For PC and mobile device related companies small and large, new to the industry or established, it is critical to get a proper grip on this highly complex technology and understand its future direction. In this detailed 50-page data-based report, JPR provides all the data, analysis and insight needed to clearly understand where this technology is today and where it's headed. This fact and data-based report does not pull any punches: frankly, some of the analysis and insight may prove to be shocking.
Findings include discrete and integrated graphics (CPU and chipset) for Desktops, Notebooks (and Netbooks), and PC-based commercial (i.e., POS) and industrial/scientific and embedded. This report does not include the x86 game consoles, handhelds (i.e., mobile phones), x86 Servers or ARM-based Tablets (i.e. iPad and Android-based Tablets), or ARM-based Servers. It does include x86-based tablets, Chromebooks, and embedded systems.