Forza Horizon 5 gets support for DLSS 2 and AMD FSR 2

Nvidia DLSS 2 and AMD FSR 2 will work with Forza Horizon 5 soon. Also ultra and extreme car reflections are added to the Free Roam, Races, and Photo Mode game modes when ray tracing is turned on. Ray tracing is only possible in medium and high settings. DirectX Raytracing on PC also has two new presets; ultra and extreme.

Starting November 8th, you can use these features.

NVIDIA DLSS, AMD FSR and DirectX Ray Tracing Improvements in Forza Horizon 5

Boost your Forza Horizon 5 framerates on PC whilst maximising image quality by enabling NVIDIA DLSS Super Resolution or AMD FSR 2.2. These resolution upscaling features are coming in the Donut Media series update available to download from the Microsoft Store and Steam on Tuesday, November 8.

In addition, we’re enhancing our DirectX Raytracing implementation on PC with two new presets: Ultra and Extreme, which render true-to-life reflections for the player car in Free Roam and Races, as well as realistic Drivatar reflections in Photo Mode. Ray tracing is also available in Forzavista as before.

We continually evaluate our tools and processes, and have introduced new security improvements to the PC version of Forza Horizon 5 to promote a healthy and secure gameplay experience for our community.

Q: What are the new graphical options for Forza Horizon 5 on PC?

In this update, we have refreshed the Video options to allow further customization and improvements to the anti-aliasing of the game. 

Building on the positive reception for TAA, we’ve introduced two new technologies for temporal upscaling:

AMD FidelityFX™ Super Resolution 2.2 | AMD

Deep Learning Super Sampling (DLSS) Super Resolution | NVIDIA

Q: What improvements are available for ray tracing in Forza Horizon 5 on PC?

We have added two new settings for ray tracing quality. Ultra and Extreme settings allow player car reflections to be rendered in Free Roam and Races.

This also allows ray tracing to be enabled in Photo Mode for both the player vehicle and AI cars.

Q: What are the differences between each of the ray tracing options in Forza Horizon 5?

The Medium and High settings function as before, with ray tracing exclusively rendering in Forzavista.

Meanwhile, the Ultra and Extreme options expand ray tracing to Photo Mode, Free Roam and Races.

Some ray tracing settings and scenarios will render reflections at half resolution, while others render at full resolution. Please refer to the table below for the breakdown on a per-setting, per-scenario basis:

Q: Where can I enable these new resolution upscaling features and enhanced ray tracing?

The new resolution scaling features have been added to the Video options submenu under the following categories:

Resolution Scaling


Note: Like with TAA, a sharpness slider for DLSS Super Resolution, FSR 2.2 and CAS will appear below them if selected as the resolution upscaling technique.

The enhanced Ultra and Extreme ray tracing options can be found as the last tweakable setting in the Graphics submenu.

Q: I cannot enable NVIDIA DLSS Super Resolution on Forza Horizon 5 PC. Why is this?

NVIDIA DLSS Super Resolution is only available on PCs with NVIDIA RTX graphics cards. 

If you are using an NVIDIA RTX graphics card and cannot enable NVIDIA DLSS Super Resolution, please ensure you have updated to the latest version of Forza Horizon 5. You can check for any available updates on the Microsoft Store or Steam.

Q: I have an NVIDIA RTX 4000 series graphics card. Can I enable DLSS 3.0?

While we have nothing to share today regarding DLSS 3.0, the team looks forward to your feedback on the DLSS 2.4 implementation in Forza Horizon 5, which can be enabled on all NVIDIA RTX graphics cards to increase your performance at higher resolutions.

Forza Horizon 5 gets support for DLSS 2 and AMD FSR 2

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