Formula 1 Game by Codemasters Detailed

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The last F1 game on PC was F1 Challenge 99-02 by EA Sports in 2003. It has been 6 long years. Sony had exclusive license to develop F1 games between 2003-2007 for which it paid $15 million. Thus while the PlayStation saw release of Formula 1 games, all other gaming devices were left wanting for a Formula 1 games all these years. At the end of 2007 Formula 1 demanded more money to renew its license, Sony said no. Enter Codemasters who picked up this license to add to their wide collection of racing games. After their recent successes with DIRT and GRID, and their long running and successful Colin McRae Rally series, Codemasters may just be the right people for the job.

The new F1 game will be using the EGOTech engine which was originally used in DIRT, enhanced for GRID and now will be enhanced for the new F1 game. So expect some brilliant visuals with great damage model.
Weather will be an important part of the game. Its not something Codemasters have paid serious attention to in the previous games, but it will be interesting to see what they can come up with.
The track surface module will provide unprecedented realism in the game. Expect to see over every inch of the track, e.g. rubber from the tires, occasional stones, marbles, water (all the way from standing water through to a drying track) and all the associated properties of grip and heat, so for example running off the drying line in the wet will give you less grip and cool your tires.

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Formula 1 Game by Codemasters Detailed

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