Following the recent AMD FidelityFX Super Resolution (FSR) announcement, AMD is today making the source code for its powerful spatial upscaling technology broadly available to game developers via GPUOpen.
FSR is also now available for developers in two of the most popular game engines:
FSR is an open-source solution with broad API support, making it easy for developers to integrate the technology into new and existing titles, and is supported on more than 100 AMD processors with Radeon graphics and AMD GPUs, as well as competitor GPUs. FSR is designed to boost framerates by up to 2.4x at 4K in “Performance” mode in select titles while delivering a high-quality, high-resolution gaming experience.
Additionally, several new titles are adding FSR support in the next few weeks, bringing the total number of FSR-supported games to 12 since the feature was launched just a few weeks ago, with more expected in the coming months:
For more information on FSR please visit GPUOpen