Metro Last Light VGA Graphics Benchmark performance test

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Metro: Last Light PC Graphics Performance with 18 graphics cards

In this benchmark review we'll look at Metro: Last Light VGA Graphics benchmark performance with 18 graphics cards. The new title is looking interesting from a graphics point of view. But as a result how will it perform on a selection of different graphics cards ? This review will cover all these basics and then more so you know what choice to make either graphics card or in-game settings wise.

Metro: Last Light (formerly Metro 2034) is a first-person shooter video game developed by Ukrainian studio 4A Games and published by Deep Silve. It was released in May 2013. The game is set in a post-apocalyptic world and features action-oriented gameplay with a combination of survival horror elements. Previously announced as Metro 2034, the game is a sequel to Metro 2033, and although author Dmitry Glukhovsky has apparently been working with the developers, it bears no relation to the book Metro 2034. Initially, the game was to be published under THQ and expected to be released in the middle of 2012; it was announced on February 2, 2012, that the game would be delayed until the first quarter of 2013, in March 1 2013 the game was delayed again until May. Following THQ's closure in January 2013, the intellectual property was acquired by video game publisher Deep Silver.

What we'll do

The retail Windows version accommodates higher-resolution textures beyond the consoles versions, and will support video cards capable of running DirectX 1, allowing for further graphical improvements to the game. In this article we are going to look at DirectX 11 class graphics performance measured with no less than 18 graphics cards from AMD (Radeon) and NVIDIA (GeForce). 


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