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Guru3D.com » News » Treyarch Releases patches For Call of Duty: Black Ops III

Treyarch Releases patches For Call of Duty: Black Ops III

by Hilbert Hagedoorn on: 11/16/2015 10:01 AM | source: | 1 comment(s)
Treyarch Releases patches For Call of Duty: Black Ops III

Developer Treyarch released two patches for Call of Duty: Black Ops III. On all OS platforms the strength of the weapons is altered and the PC got an update the should improve performance.

The patch for the PC is 520MB in size, Treyarch however did not release any notes on it, aside from a small statement:

Hi everyone, 
New Patch today! This includes bug fixes and performance improvements. 

Thanks for playing! 

-TA_PCProd

On reddit the dev tells which weapons:

Hiya,

I've said this before, but in case you missed it, when it comes to hotfixes (aka: Game Settings Have Changed) we won't be issuing full patch notes.

They happen so frequently and will get rolled up into a proper patch/title update in a future update. When that happens, we will give out more details via official social media channels like @Treyarch's Facebook and/or Twitter.

I also understand that people expect to know what has changed. This is especially true for weapon tuning. Part of the fun of video games is discovery and experimentation. This is especially in a "Create a Class" and Pick 10 world.

Nerfed

  • Gorgon
  • XR-2
  • Pharo
  • VMP
  • Haymaker

Buffed

  • Razorback
  • HVK-30
  • Dingo
  • KRM-262
  • Argus
  • Locus

Most of these edits were very small and range from clip sizes, to damage range, to ADS time in/out adjustments, modifications to Quickdraw Bonus(es) for LMGs, recoil reductions.

The general philosophy is to tune in small increments either up or down, until we have a really healthy set of data and player opinion to work from.

-V

Updates will automatically download and patch through your distribution download, e.g. Steam.







« Delid your CPU with the Delid Die Mate · Treyarch Releases patches For Call of Duty: Black Ops III · Samsung Galaxy S7 Premium Gets 14-Core GPU, 4K Display »

JOHN30011887
Senior Member



Posts: 207
Joined: 2014-10-26

#5189971 Posted on: 11/16/2015 11:37 AM
Still has bad fps drops on some levels for me (campaign), seems to be when i turn on volumetric lighting, if i turn it off game will run at 60+fps, only the cutscenes are still 24fps which sucks as they look laggy to me

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