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Guru3D.com » News » Titanfall 2 PC System Requirements and Graphics Settings Published

Titanfall 2 PC System Requirements and Graphics Settings Published

by Hilbert Hagedoorn on: 09/23/2016 10:56 AM | source: | 38 comment(s)
Titanfall 2 PC System Requirements and Graphics Settings Published

In a blog post on their website EA released the final System Requirements for Titanfall 2, as well as sharing graphics settings. 

"In the past minimum specs were literally the minimum bar to launch the game--your experience once in the game was probably not going to be ideal," reads the post from producer Drew McCoy. "Our goal for minimum PC specs on Titanfall 2 is that you can play at a 1600x900 resolution with most details turned on and average around 60 FPS.

"We strongly believe that if you at least match the posted requirements you should have an excellent visual and gameplay experience playing the game, so don't be alarmed if you boot it up and don't need to turn all the settings to Low for playable framerates--our artists would actually like if you could see their work! Because of this you will probably be able to actually run the game on a lower-than-minimum spec PC, but the quality and performance won't quite be ideal."

Titanfall 2 PC System Requirements

Minimum

  • Operating System: Win 7/8/8.1/10 64-bit
  • CPU: Intel Core i3-3600t or equivalent
  • RAM: 8 GB
  • HDD: 45 GB
  • GPU: Nvidia Geforce GTX 660 2GB, AMD Radeon HD 7850 2GB
  • DirectX: DX11
  • Internet Connection: 512 Kbps or faster

Recommended

  • OS: Win 7/8/8.1/10 64-bit
  • CPU: Intel Core i5-6600 or equivalent
  • RAM: 16 GB
  • HDD: 45 GB
  • GPU: Nvidia Geforce GTX 1060 6GB, AMD Radeon RX 480 8GB
  • DirectX: DX11
  • Internet Connection: 512 Kbps or faster

Ultra 4K60

  • OS: Win 7/8/8.1/10 64-bit
  • CPU: Intel Core i7-6700k or equivalent
  • RAM: 16 GB
  • HDD: 45 GB
  • GPU: Nvidia Geforce GTX 1080 8GB
  • DirectX: DX11
  • Internet Connection: 512 Kbps or faster

PC Video Options

  • Anti-Aliasing: None, TSAA, MSAA (2x, 4x, 8x)
  • Ambient Occlusion: Enabled, Disabled
  • Aspect Ratio: 4:3, 16:9, 16:10, 21:9
  • Brightness: Slider
  • Display Mode: Fullscreen, Windowed
  • Dynamic Spot Shadows: Enabled, Disabled
  • Effects Detail: Low, Medium, High
  • FOV: Slider
  • Impact Marks: Disabled, Low, High
  • Model Detail: Low, Medium, High
  • Ragdolls: Low, Medium, High
  • Spot Shadow Detail: Disabled, Low, High, Very High
  • Sun Shadow Detail: Disabled, Low, High, Very High
  • Texture Filtering: Bilinear, Trilinear, Anisotropic (2x, 4x, 8x, 16x)
  • Texture Quality: Low, Medium, High, Very High, Insane
  • V-Sync: V-Sync Disabled, Double buffered V-sync, Triple buffered V-Sync, Nvidia Adaptive V-Sync, Nvidia Adaptive Half-refresh V-Sync, Dynamic V-Sync

Other PC Features

  • Uncapped framerate up to 144fps (on a 60hz display with V-Sync Disabled you can run up to 144fps)
  • Fully remappable key bindings
  • Mouse acceleration enable/disable
  • Individual localization audio files to reduce download and installation size
  • Gamepad support with multiple configs and sensitivity options
  • Savegame and config stored in the cloud (video and control configs are editable .txt files!)
  • Voice and text chat in-game and in-Network
  • Multiplayer anti-cheat out of the box

For the recommended specs, McCoy described them as allowing Titanfall 2 to be played with "details nearly maxed out [at] 1920x1080 resolution (2560x1440 is also very playable)." There are also specs for what you need to reliably play the game at 4K and 60 FPS. 



Titanfall 2 PC System Requirements and Graphics Settings Published Titanfall 2 PC System Requirements and Graphics Settings Published Titanfall 2 PC System Requirements and Graphics Settings Published Titanfall 2 PC System Requirements and Graphics Settings Published Titanfall 2 PC System Requirements and Graphics Settings Published




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Kyrat
Member



Posts: 74
Joined: 2014-11-07

#5338002 Posted on: 09/23/2016 11:00 AM
Ultra 4K60? No problem. :P

Corbus
Senior Member



Posts: 2466
Joined: 2009-04-27

#5338006 Posted on: 09/23/2016 11:30 AM
Nice, always wanted to try the first one but don't like consoles, now i can see what the fuss is about, releasing the optional info about video settings is like the devs saying "hey look pc gamers, we care about you now, we know you like upping the sliders and checkng boxes in the display settings and whatnot" .

Koniakki
Senior Member



Posts: 2843
Joined: 2009-09-15

#5338007 Posted on: 09/23/2016 11:31 AM
Is this a new cpu from Intel? :D

Intel Core i3-3600t

somemadcaaant
Senior Member



Posts: 447
Joined: 2003-04-23

#5338057 Posted on: 09/23/2016 02:54 PM
Nice, always wanted to try the first one but don't like consoles, now i can see what the fuss is about, releasing the optional info about video settings is like the devs saying "hey look pc gamers, we care about you now, we know you like upping the sliders and checkng boxes in the display settings and whatnot" .


Yeah first one was a bit of a let down unfortunately. We also like dedicated player run servers, wait I don't see dedicated servers with server browser in the min specs? Shouldn't that be there? Guess they didn't listen to the community for the first game bummerrrrr oO

buhehe
Senior Member



Posts: 283
Joined: 2016-07-25

#5338077 Posted on: 09/23/2016 04:23 PM
Ultra 4K60? No problem. :P


"look everyone I have a gtx 1080"

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